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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Beatrice Harlan, Female Human [Permalink]

Personal [hide]

Description: She wears professional attire. With bright auburn hair. Her green eyes dart from person to person to random spaces in the air.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She has a small toy that she constantly fidgets with.

History: Born in the east her family was never financially stable. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She got away from her former life and has fallen to alcoholism.

Motivation: She loathes her own lifestyle.

Flaws: Selfish, Addict, Depressed. Bonds: Attractive, Poor. Occupation: Architect

Voice: Thin and wheezing

Attributes [hide]

Beatrice Harlan, Female Human Paladin 5
Medium (6'0") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 14 (+2)12 (+1) 13 (+1)14 (+2)
Skills Insight +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rosalind Hadlee, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who is wearing the road beaten gear of a warrior. Her auburn hair has been sun bleached extensively. Her violet eyes have a joyful gleam in them most of the time.

Personality: Overbrimming with self-confidence, Rosalind isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was born on a small isolated farm. Rosalind abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature trident.

Motivation: Retire the richest woman in the south; and wants to open a new tavern

Ideals: Fighting, Impeccable, Entrepeneur. Bonds: Job, Nature, Adventurer. Occupation: Servant

Voice: Spanish accent

Attributes [hide]

Rosalind Hadlee, Female Human Paladin 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)7 (-2) 13 (+1)14 (+2)
Skills Arcana +1, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Millicent Garrick, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She tends to wear a large black jacket. She keeps her long black hair kept up in a rat tail. She is very pretty but has cold, dead eyes.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: The child of a Animal Trainer, who enjoyed hunting, Millicent was taken on many hunting expeditions. Her homeland was ravaged by war and she spent much of her life rebuilding it. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Balancing her hectic life and new Shoemaker responsibilities is difficult; and retire the richest woman in the east

Ideals: Entrepeneur. Flaws: Shy, PTSD. Bonds: Attractive, Nature, Job. Occupation: Shoemaker

Voice: Middle-eastern accent

Attributes [hide]

Millicent Garrick, Female Human Paladin 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 12 (+1)12 (+1) 9 (-1)7 (-2)
Skills Animal Handling +2, Nature +4
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 800 gp.


Social Check DCs


Yvonne Hartford, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 4'7". She wears bulky green painted plate armor, and her gloved hand is found clutching a bow. Her brown hair is kept up in a ponytail inside a Stetson hat. She wears a mask on her face.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is a ruthless business woman, a trait she acquired from her mother.

History: She served in the navy to pay for her family's outstanding loans. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Military, Has a crush, Criminal record. Occupation: Miner

Voice: Cold and demanding tone

Attributes [hide]

Yvonne Hartford, Female Human Paladin 5
Medium (4'7") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)15 (+2) 12 (+1)16 (+3)
Skills Stealth +5, Survival +4
Senses Passive Perception 11
Languages Common, Aquan, Infernal
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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