Kassoon
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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Millicent Upton, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is wearing a long, green cloak. She has slicked back auburn hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. She is frequently practicing swordplay.

History: Gifted from a young age, Millicent studied abroad. Millicent abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has dedicated herself to building a better trade route.

Motivation: Meet up once more with her childhood friend; and she feels threatened by others

Ideals: Optimist, Gifted. Flaws: Fearful. Bonds: Military, Adventurer. Occupation: Courier

Voice: Soothing and warm

Attributes [hide]

Millicent Upton, Female Human Paladin 5
Medium (4'10") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 17 (+3)9 (-1) 9 (-1)13 (+1)
Skills Arcana +2, Religion +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp.


Social Check DCs


Emma Lindsay, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a tan vest and prefers violet and brown shirts. Her boots appear to have been at one point steel toed but are quite worn down. She has brown hair. She is baby faced.

Personality: She can speak with the recently deceased. She is able to make almost anything out of random pieces of junk.

History: Emma hails from a village terrorized by giants. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Sculptor kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and regain custody of her son

Ideals: Gifted. Flaws: Ugly. Bonds: Enemies, Criminal record, Family. Occupation: Sculptor

Voice: Low rumbling, strings words together

Attributes [hide]

Emma Lindsay, Female Human Paladin 5
Medium (4'7") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 14 (+2)9 (-1) 16 (+3)10 (+0)
Skills Arcana +2, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 200 gp.


Social Check DCs


Drogo Heiser, Male Human [Permalink]

Personal [hide]

Description: He wears bulky yellow painted plate armor. He carries a battered scimitar and tarnished glaive as well. His moppish black hair is in a traditional bowl cut. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Fighting. Flaws: Disease, Insane. Bonds: Criminal record, Religious. Occupation: Bather

Voice: Draws out vowels

Attributes [hide]

Drogo Heiser, Male Human Paladin 5
Medium (6'6") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)12 (+1) 12 (+1)14 (+2)
Skills Animal Handling +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 10000 cp. 1 Minor magic item.


Social Check DCs


Ahlyssa Clapham, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 5'4". She is wearing a long, green cloak. She has a very tight haircut. Her hazel eyes lackadaisically let the world flow into them.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. Around other people she will do her best to conceal her emotions and appear jolly.

History: From birth she was tutored by a cruel and relentless mentor. She worked as a nervous Apothecary and found it very stressful. She has achieved small success as a Apothecary.

Motivation: Wants to open a new tavern; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Antagonistic, Shy. Bonds: Mentor, Job. Occupation: Apothecary

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Ahlyssa Clapham, Female Human Paladin 5
Medium (5'4") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 10 (+0)10 (+0) 14 (+2)10 (+0)
Skills Medicine +5, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp.


Social Check DCs

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