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NPC Generator

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Advanced [show]


Justin Tickle, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His black hair is kept up in a ponytail inside a wide-brimmed hat. His thin eyebrows rest above his beady violet eyes.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. He is a bit of a xeno-phobe, disliking non-Humans.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: He wants revenge against brigands; and human compassion

Flaws: Ugly, Racist. Bonds: Adventurer, Enemies, Religious. Occupation: Fletcher

Voice: Australian accent

Attributes [hide]

Justin Tickle, Male Human Paladin 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 11 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 6 (-2)15 (+2) 12 (+1)14 (+2)
Skills Arcana +5, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Elven, Aquan
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 700 gp.


Social Check DCs


Randal Anderton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and dresses well, typically a more casual-formal manner. He has a long red beard with little hanging trinkets. This brown eyed northerner is not easily forgotten.

Personality: Abrasive and pushy, he has a hard time making friends. He is lazy and tries to find solutions quickly.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an apprentice working in his father's forge. He became a Assassin soon after.

Motivation: Balancing his hectic life and new Assassin responsibilities is difficult; and to be a bowyer again

Ideals: Gifted. Flaws: Antagonistic, Lazy. Bonds: Attractive, Job. Occupation: Assassin

Voice: Squeaky

Attributes [hide]

Randal Anderton, Male Human Paladin 5
Medium (6'2") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)18 (+4) 15 (+2)12 (+1)
Skills Insight +5, Stealth +4
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Dwarven, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 40000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Gentry, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and a wedding ring on his left hand. He wears his red hair down. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He receives visions of the future at random moments

History: He was born the only child of a wealthy merchant. Ostracized due to the druidic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Some 3 years later his spouse died after the birth of his son. Heartbroken, Gerald never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.

Motivation: Wishes to resurrect an old love; and retire the richest man in the west

Ideals: Entrepeneur, Philantrophist, Gifted. Flaws: Insomniac. Bonds: In love. Occupation: Sage

Voice: French accent

Attributes [hide]

Gerald Gentry, Male Human Paladin 5
Medium (6'6") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)14 (+2) 16 (+3)14 (+2)
Skills Deception +5, Performance +5
Senses Passive Perception 13
Languages Common, Undercommon, Terran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Elysande Stansfield, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a simple burlap shirt and baggy pants. She conceals her halberd with her veritable burlap sack of a shirt. She wears her hair in dreadlocks. Her eyes are hazel.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: To unite with her sister; and to reunite with her absent father

Ideals: Gifted. Flaws: Mundane. Bonds: Nature, Family. Occupation: Sellsword

Voice: Creaky witch voice

Attributes [hide]

Elysande Stansfield, Female Human Paladin 5
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)13 (+1) 12 (+1)11 (+0)
Skills Deception +3, Religion +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 600 gp.


Social Check DCs

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