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NPC Generator

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Advanced [show]


Bertram Ansley, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a brown tunic with black highlights, and long brown pants that bunch up around his shoes. His blonde hair, when down, is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He never wears the same outfit twice, unless he absolutely has to.

History: When he was but 8 years old his parents immigrated from the west. His childhood dream was to be a Animal Trainer, but he was a colossal failure. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Ideals: Impeccable, Artistic. Bonds: Immigrant, Job, Adventurer. Occupation: Mercenary

Voice: Low and grunting

Attributes [hide]

Bertram Ansley, Male Human Paladin 5
Medium (5'11") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)11 (+0) 10 (+0)13 (+1)
Skills Intimidation +4, Investigation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 10000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alice Westcott, Female Human [Permalink]

Personal [hide]

Description: This malnourished woman wears an entirely blue suit with grey socks and a vest with buckled shoes. She wears a wide-brimmed hat to cover her moderate length red hair. She wears round tiny glasses practically rammed into her face.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Alice was born into a poor family. Growing up, she dreamt of becoming a Paladin, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Paladin in service of a powerful lord somewhere. Her druidic abilities were realized during a raid on her village. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural human artifacts is her passion

Ideals: Philantrophist, Gifted. Flaws: Terse. Bonds: Poor, Adventurer. Occupation: Animal Trainer

Voice: Excited and jittery

Attributes [hide]

Alice Westcott, Female Human Paladin 5
Medium (5'0") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 13 (+1)15 (+2) 9 (-1)9 (-1)
Skills Nature +5, Perception +2
Senses Passive Perception 12
Languages Common, Celestial, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Black opal (500 gp). Blue quartz (11 gp). Black pearl (1100 gp). 1 Good lock. 1 Crowbar.


Social Check DCs


Alice Gentry, Female Human [Permalink]

Personal [hide]

Description: She wears a simple burlap shirt and baggy pants. She conceals her monstrous two handed axe with her veritable burlap sack of a shirt. She carries with her a set of monstrous two handed axes on her belt, each one with a topaz on the hilt. She wears a colorful flower in her silver hair. She wears round tiny glasses practically rammed into her face.

Personality: She is overprotective of those who hire her services. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Alice hails from a village terrorized by drow. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Bonds: Attractive, Guardian, Rich, Enemies. Occupation: Bookbinder

Voice: Shortens vowels

Attributes [hide]

Alice Gentry, Female Human Paladin 5
Medium (4'10") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)12 (+1) 10 (+0)14 (+2)
Skills Investigation +4, Medicine +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 6000 sp.


Social Check DCs


Henry Kelsey, Male Human [Permalink]

Personal [hide]

Description: 6'6" and muscular, this western man wears a tight fitting white shirt and pants. His brown hair is knotted and matted. He has a dull look in his hazel eyes.

Personality: He is very quiet and rarely speaks above a whisper. He is afraid of women and trembles around them

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He has never given up on his music dream.

Motivation: Many brigands want him driven away; and his name or reputation has been wronged in the past by brigands, and he desires to right it

Ideals: Athletic, Artistic. Flaws: Shy. Bonds: Rich, Enemies. Occupation: Farmer

Voice: High pitched, excited

Attributes [hide]

Henry Kelsey, Male Human Paladin 5
Medium (6'6") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 16 (+3)12 (+1) 13 (+1)9 (-1)
Skills History +4, Insight +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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