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NPC Generator

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Advanced [show]


Alexandre Dalton, Male Human [Permalink]

Personal [hide]

Description: He wears bulky violet painted plate armor. His attire stands in sharp contrast to his glaive, which is beautifully polished and possesses an ornate carving of a dagger on it. His hair is greying and his face has many wrinkles. His eyes are brown.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Flattery will make him almost putty in your hands.

History: He is the product a well kept family trust fund and as such has never really known need. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He left for the east, certain he would find work there.

Motivation: Marry his sister to traveling adventurers; and he has money and likes to spend it

Ideals: Joker. Flaws: Selfish. Bonds: Rich, Immigrant, Family. Occupation: Detective

Voice: Sensual and smooth

Attributes [hide]

Alexandre Dalton, Male Human Paladin 5
Medium (6'0") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)10 (+0) 16 (+3)15 (+2)
Skills Insight +6, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vicky Everly, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman dresses like a well dressed Bowyer does and is in decent physical shape. Her black hair is wavy and long. Her half smiles and violet eyes are beguiling and draw you in.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: The child of a Interpreter, who enjoyed hunting, Vicky was taken on many hunting expeditions. A gifted student she started as a Interpreter, but she got bored and became a Bowyer. She ran away from her former home and has been making her living as a Bowyer for the past few years.

Motivation: She is unsatisfied with her job; and she is compelled to act according to her religious beliefs

Flaws: Insomniac. Bonds: Job, Attractive, Religious, Nature. Occupation: Bowyer

Voice: Can't modulate volume

Attributes [hide]

Vicky Everly, Female Human Paladin 5
Medium (4'7") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)10 (+0) 9 (-1)12 (+1)
Skills Animal Handling +2, Sleight of Hand +5
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Godfrey Yardley, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a grey costume with the symbols of his god on his torso. His black hair is greasy and uncared for. This hazel eyed northerner is not easily forgotten.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is frequently practicing swordplay.

History: His parents moved while he was still in utero so he is the first generation to be born here. Like his father and his brother before him, after school he went straight into learning to become a Cartwright. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and further expansion of business

Flaws: Ugly. Bonds: Job, Military, Immigrant. Occupation: Cartwright

Voice: Scratchy, weak

Attributes [hide]

Godfrey Yardley, Male Human Paladin 5
Medium (6'6") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 13 (+1)15 (+2) 17 (+3)11 (+0)
Skills Persuasion +3, Stealth +2
Senses Passive Perception 13
Languages Common, Celestial, Aquan
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp. Amber (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Emmeline Garrick, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She wears a simple burlap shirt and baggy pants. She conceals her quarterstaff with her veritable burlap sack of a shirt. She wears her auburn hair up in a very large beehive style do. She has blue eyes and a black hat with a yellow feather.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She also is a firm believer in the womanly ideal.

History: From birth she was tutored by a cruel and relentless mentor. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Emmeline took refuge in the old dungeon and found the beat up quarterstaff and armor she uses now. She bought a quarterstaff and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Passionate. Flaws: Ugly, Impulsive. Bonds: Mentor, Nature. Occupation: Miller

Voice: German accent

Attributes [hide]

Emmeline Garrick, Female Human Paladin 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 15 (+2)17 (+3) 16 (+3)14 (+2)
Skills Athletics +3, Investigation +6
Senses Passive Perception 13
Languages Common, Goblin, Infernal, Auran
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Just what you see.


Social Check DCs

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