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NPC Generator

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Advanced [show]


Eva Marley, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many tan ritualistic tattoos. She is well dressed, but even with her fine clothing she looks run-down. Her white hair is knotted and matted. She wears large thick round spectacles.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Eva hails from a village terrorized by illithids. Her druidic abilities were realized during a raid on her village. She is untrained/undisciplined, which makes her dangerous.

Motivation: She has a rivalry with the Church that dominates her actions; and revenge

Ideals: Gifted. Flaws: Disease, Insane. Bonds: Enemies, Religious. Occupation: Fisher

Voice: Spits and sputters

Attributes [hide]

Eva Marley, Female Human Paladin 5
Medium (6'0") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 15 (+2)13 (+1) 17 (+3)12 (+1)
Skills Athletics +4, Medicine +6
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 3000 sp. Golden yellow topaz (1000 gp).


Social Check DCs


Bernard Wedgwood, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears professional attire. He wears his hair in dreadlocks. His eyes are likewise gray. His teeth are white and perfect.

Personality: Abrasive and pushy, he has a hard time making friends. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born blind and as such lacked many opportunities for work. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Blacksmith, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and to be a blacksmith again

Ideals: Athletic. Flaws: Antagonistic, Disease. Bonds: Attractive, Job. Occupation: Bookbinder

Voice: Booming voice

Attributes [hide]

Bernard Wedgwood, Male Human Paladin 5
Medium (5'5") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)9 (-1) 14 (+2)17 (+3)
Skills History +2, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 gp. Alexandrite (1300 gp).


Social Check DCs


Eleanor Blackwood, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She tends to wear a brown poncho over her likewise colored trousers and shirt. Her blonde hair is cut jaggedly and amateurishly. Her face is covered beneath a completely black helmet.

Personality: Always inclined to offer people food she seems plenty friendly. She is obsessed with finding treasure.

History: She was born in the east, but her parents moved at a very young age to the south. Eleanor was born on a far eastern forest where she grew up under the tutelage of her father, an expert Carpenter. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with her old friends; and she wants to meet her childhood hero

Ideals: Athletic, Philantrophist. Bonds: Adventurer, Immigrant. Occupation: Carpenter

Voice: Hard of hearing, loud

Attributes [hide]

Eleanor Blackwood, Female Human Paladin 5
Medium (5'3") Human, Neutral Evil (CR 5)
Armor Class 8
Hit Points 54 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 17 (+3)13 (+1) 7 (-2)11 (+0)
Skills Sleight of Hand +1, Stealth +1
Senses Passive Perception 8
Languages Common, Auran
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. Moonstone (40 gp).


Social Check DCs


Matilda Skelton, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a robe, a symbol of the four houses of cards around her neck, and a warhammer on her belt. Her hair is long and silver with streaks of auburn, and is pulled back with small white clips. She wears crescent spectacles with a black brim.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Her divine talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Matilda took refuge in the old dungeon and found the beat up warhammer and armor she uses now. She was granted divine powers by her dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she feels kind of lost in life

Ideals: Fighting, Joker, Philantrophist, Gifted. Bonds: Nature. Occupation: Architect

Voice: pre-pubescent

Attributes [hide]

Matilda Skelton, Female Human Paladin 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)15 (+2) 9 (-1)15 (+2)
Skills Athletics +4, Nature +5
Senses Passive Perception 9
Languages Common, Gnoll, Terran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 3000 sp. Coral (40 gp). 1 Minor magic item.


Social Check DCs

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