Heather Westcott, Female Human [Permalink]
Personal [hide]
Description: She wears pastel leather gloves, a pastel jacket, and tight pants. Her long brown hair is drawn into a two foot long braid. She has several tiny ruby earrings on each ear.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Human in existence. She has all her life been fascinated with painting.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Assassin work with an outfit from a few towns over. Assassin work suited her well, and with each successful project, she earned more gold and more respect from her peers. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: She is greedy; and expand her business
Ideals: Justice, Artistic. Flaws: Secretive. Bonds: Rich, Job. Occupation: Assassin
Voice: Voice breaks
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 34 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 11 (+0) | 14 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Celestial, Aquan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: Just what you see.
Rolf Tatum, Male Human [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with green colored cloaks and clothing. He has a moderate pudge and is not very fit. He keeps his long white hair kept up in a rat tail. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Rolf was born in the north. At a young age he loved to build and create. His father had invested heavily in several trade routes and wanted him to inherit them. He inherited the family business which he has now maintained for 12 years.
Motivation: A rival would like him out of the picture; and money/treasure
Ideals: Artistic, Persistence. Bonds: Rich, Job, Criminal record. Occupation: Interpreter
Voice: Sensual and smooth
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 30 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 15 (+2) | 6 (-2) | 16 (+3) | 5 (-3) | 13 (+1) |
Senses Passive Perception 7
Languages Common, Terran, Gnoll, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 200 gp. Lapis lazuli (8 gp). Black opal (800 gp). Obsidian (8 gp). Golden yellow topaz (1300 gp).
Egelina Altham, Female Human [Permalink]
Personal [hide]
Description: She wears a black tunic with brown highlights, and long blue pants that bunch up around her shoes. Her auburn hair is well kept. Her eyes are a pleasant amber.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is a font of random trivia from the lore and stories she has discovered
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She made a point of taking high paying jobs and getting most of it up front. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To reunite with her absent mother; and an old rival family wants her found
Ideals: Logical. Flaws: Antagonistic. Bonds: Rich, Adventurer, Family. Occupation: Healer
Voice: Uses sign language
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 57 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 9 (-1) | 15 (+2) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: Zircon (70 gp). White pearl (50 gp). Deep blue spinel (500 gp).
Wymar Barney, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears bulky pastel painted plate armor. His small hat is riddled with cuts and holes. His gray eyes dart from person to person.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: His religion dominates his actions.
Ideals: Philantrophist. Flaws: Ugly, Terse. Bonds: Religious, Mentor. Occupation: Apothecary
Voice: Dark and ominous
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 12 (+1) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 16
Languages Common, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
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