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NPC Generator

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Advanced [show]


Alice Haley, Female Human [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her whole body is exceptionally muscular. She is bald on top and has large brown tufts of hair around her ears. She wears an eyepatch.

Personality: She has always had a great fascination with Human culture. She also has developed a complete distrust of the Architect profession.

History: When she was but 3 years old her parents immigrated from the south. She helped her father out around the business and became quite the natural. She left for the south, certain she would find work there.

Motivation: Expand her business.

Flaws: Ugly, Racist. Bonds: Immigrant, Job. Occupation: Unemployed

Voice: Slurs words

Attributes [hide]

Alice Haley, Female Human Paladin 5
Medium (4'7") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)17 (+3) 12 (+1)9 (-1)
Skills Animal Handling +4, Religion +6
Senses Passive Perception 11
Languages Common, Halfling, Druidic, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Joan Payton, Female Human [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She is constantly adorned with expensive silk clothing, often dyed in bright pastel and blue, and wears rings and necklaces with large, colorful gems. She is an epitome of beauty. Her golden hair, when down, is lengthy. She has hazel eyes.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She is the product a well kept family trust fund and as such has never really known need. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Her name or reputation has been wronged in the past by illithids, and she desires to right it; and someone believes her a fraud

Ideals: Passionate, Persistence. Bonds: Rich, Attractive, Adventurer, Enemies. Occupation: Banker

Voice: Sore throat, cough

Attributes [hide]

Joan Payton, Female Human Paladin 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)8 (-1) 11 (+0)17 (+3)
Skills Intimidation +6, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 300 gp. Black pearl (600 gp).


Social Check DCs


Agnes Marlowe, Female Human [Permalink]

Personal [hide]

Description: The light-skinned woman stands 4'7" and dresses in collared shirts and wears a proper scarf over her head. Her hair is silver, silky, and of moderate length. Her eyes are a pleasant blue.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: She was born to a criminal king-pin and mafia family A freak accident while working with her Dyer mother left her crippled. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and to reunite with her absent mother

Flaws: Shy, Disease. Bonds: Attractive, Family, Criminal record. Occupation: Junk Dealer

Voice: Shortens vowels

Attributes [hide]

Agnes Marlowe, Female Human Paladin 5
Medium (4'7") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 11 (+0)15 (+2) 16 (+3)7 (-2)
Skills Investigation +5, Medicine +6
Senses Passive Perception 13
Languages Common, Giant, Auran
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp. Violet garnet (1400 gp).


Social Check DCs


Eleanor Barlow, Female Human [Permalink]

Personal [hide]

Description: Standing 5'8", this woman is wearing a long, pastel cloak. Her black hair is braided into rings. Her eyes are likewise gray. Her teeth are yellowed and unaligned.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Eleanor grew up listening to her mother's many stories. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She left for the south, certain she would find work there.

Motivation: Several ex partners dislike her way of doing things and want revenge; and meet up once more with her childhood friend

Flaws: Ugly, Insane. Bonds: Adventurer, Immigrant, Enemies. Occupation: Servant

Voice: Draws out vowels

Attributes [hide]

Eleanor Barlow, Female Human Paladin 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)11 (+0) 11 (+0)13 (+1)
Skills Persuasion +4, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 5000 sp. Bloodstone (20 gp). Aquamarine (1000 gp). Golden yellow topaz (1000 gp). Malachite (7 gp).


Social Check DCs

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