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NPC Generator

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Advanced [show]


William Wheatley, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a well pressed and immaculate suit (or dress). His white hair is unkempt and raggedy. He wears a mask on his face.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. During his travels, William and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, William discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. William fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: Nothing but the best is good enough for him; and he is terrified, and will act out of fear

Ideals: Impeccable. Flaws: Ugly, Fearful. Bonds: Poor, Military. Occupation: Bricklayer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

William Wheatley, Male Human Paladin 5
Medium (5'10") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 14 (+2)13 (+1) 18 (+4)15 (+2)
Skills Arcana +4, Religion +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 3000 sp.


Social Check DCs


Aline Gentry, Female Human [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears dull white sweaters, loose green pants, and alligator leather shoes. Beneath her sweater she keeps a concealed sword, just in case. Her black hair is drawn into a tight pony tail with a skull scrunchie. Her fierce gray eyes like to dwell on things.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: The child of a Unemployed, who enjoyed hunting, Aline was taken on many hunting expeditions. Her family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. She saw this and took pride in her mother's willingness to do anything to win. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She feels that her past leaves her morally obligated to help; and to end her boredom

Flaws: Ugly, Secretive, Mundane. Bonds: Criminal record, Nature. Occupation: Interpreter

Voice: Strong lisp

Attributes [hide]

Aline Gentry, Female Human Paladin 5
Medium (5'1") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 12 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 5 (-3)15 (+2) 16 (+3)16 (+3)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 13
Languages Common, Gnoll, Halfling
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alex Asheton, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he tends to wear a large grey jacket. His auburn hair is cut jaggedly and amateurishly. This hazel eyed easterner is not easily forgotten.

Personality: He speaks before he thinks and is too direct. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born into a rich family. Cursed with vampirism at a very young age, Alex has worked very hard to control his curse. He has achieved small success as a Weaver.

Motivation: Expand his business.

Flaws: Impulsive, Disease. Bonds: Rich, Job. Occupation: Weaver

Voice: Speaks like tongue is numb

Attributes [hide]

Alex Asheton, Male Human Paladin 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 7 (-2)18 (+4) 14 (+2)10 (+0)
Skills Intimidation +3, Investigation +7
Senses Passive Perception 12
Languages Common, Giant, Druidic, Infernal, Terran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1000 sp. Sardonyx (60 gp).


Social Check DCs


Gomory Colton, Male Human [Permalink]

Personal [hide]

Description: A 5'6" western man, he wears a well pressed and immaculate suit (or dress). He has a very tight haircut. His otherwise smooth face is marked with small tiny scars.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Gomory lived on a farm with his father, near the main road leading to a nearby town. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: Wants to work out more often; and he has money and likes to spend it

Ideals: Persistence, Athletic. Bonds: Enemies, Family, Rich. Occupation: Shoemaker

Voice: Speaks with a cold

Attributes [hide]

Gomory Colton, Male Human Paladin 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 15 (+2)14 (+2) 11 (+0)9 (-1)
Skills Acrobatics +2, Deception +2
Senses Passive Perception 10
Languages Common, Druidic, Terran
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 600 gp.


Social Check DCs

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