Matilda Carlisle, Female Human [Permalink]
Personal [hide]
Description: 5'4" and muscular, this western woman is generally well dressed albeit a few years behind the times. Her golden hair is braided into rings. Her amber eyes have a joyful gleam in them most of the time.
Personality: She can speak with the recently deceased. Animals are drawn to her, and she is able to talk to them.
History: She was born to loving parents in a slum to the west. She worked as a nervous Masseuse and found it very stressful. She then took over the family business and is one of the better Masseuse for hire.
Motivation: Wants to work out more often; and balancing her hectic life and new masseuse responsibilities is difficult
Ideals: Athletic, Gifted. Bonds: Attractive, Poor, Job. Occupation: Masseuse
Voice: Slurs words
Attributes [hide]
Medium (5'4") Human, Lawful Neutral (CR 5)
Armor Class 8
Hit Points 28 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 12 (+1) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Elven
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gunter Burton, Male Human [Permalink]
Personal [hide]
Description: He wears bulky brown painted plate armor. His brown hair, when down, is lengthy. He wears round tiny glasses practically rammed into his face.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a ruthless business man, a trait he acquired from his mother.
History: From birth he was tutored by a cruel and relentless mentor. From his teen years he was always beautiful and desirable, so people have always doted on him. He has been a successful dealer in antiques buying low and selling high.
Motivation: To unite with his sister; and marry his sister to traveling adventurers
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Mentor, Attractive, Family. Occupation: Interpreter
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 23 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 13 (+1) | 12 (+1) | 14 (+2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 16
Languages Common, Gnoll, Aquan
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 sp. Rock crystal (20 gp). Malachite (7 gp).
Theobald Yorke, Male Human [Permalink]
Personal [hide]
Description: He wears a grey costume with the symbols of his god on his torso. He carries with him a set of hammers on his belt, each one with a aquamarine on the hilt. His black hair is kept up in a ponytail inside a Stetson hat. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: He is erratic and paranoid. He believes orcs are coming to abduct people. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.
History: Sold as a small child to a brothel owner, Theobald was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: He feels the way he acts is they only way to get by in the world; and several ex partners dislike his way of doing things and want revenge
Ideals: Fighting, Impeccable. Flaws: Ugly. Bonds: Enemies, Mentor. Occupation: Bookbinder
Voice: Dutch accent
Attributes [hide]
Medium (5'2") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 49 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 14 (+2) | 15 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Draconic, Giant
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item.
Yvonne Graeme, Female Human [Permalink]
Personal [hide]
Description: She has a missing right arm. She wears very tight pants and wife beaters, though occasionally she sports a red coat. Her brown hair is still thick. Her eyes are likewise gray.
Personality: She is mildly Human supremacist, though she does not identify as such. She enjoys reading and quiet.
History: She was born on a small isolated farm. After coming to the age of reason, Yvonne took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She bought a falchion and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: A strong sense of loyalty to Human people.
Ideals: Logical, Gifted. Flaws: Racist. Bonds: Nature. Occupation: Baker
Voice: Posh accent
Attributes [hide]
Medium (4'11") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 14 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 7 (-2) | 16 (+3) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Infernal, Auran, Celestial
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!
