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NPC Generator

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Advanced [show]


Giselle Emsworth, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears dark leathers with embroidery. Her golden hair is singed and shortened. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. Further she is a bit of a stoner and is frequently out of it.

History: From birth she was tutored by a cruel and relentless mentor. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest woman in the north.

Ideals: Disciplined, Entrepeneur. Flaws: Ugly, Addict. Bonds: Mentor. Occupation: Tailor

Voice: Mumbles to self between sentences

Attributes [hide]

Giselle Emsworth, Female Human Paladin 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 14 (+2)13 (+1) 10 (+0)10 (+0)
Skills Animal Handling +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Giant
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 100 gp.


Social Check DCs


Dustin Carlton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a green collared shirt and black pants. He accessorizes with a pastel scarf around the waist and a strap diagonally across his shirt. His chestnut hair has been sun bleached extensively. He wears large thick round spectacles.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He takes great joy in being the best Animal Trainer in town.

History: He got into the Animal Trainer business at a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He then took over the family business and is one of the better Animal Trainer for hire.

Motivation: Sabotage a competitor; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Justice. Bonds: Job, Religious, Criminal record. Occupation: Animal Trainer

Voice: Speaks through clenched teeth

Attributes [hide]

Dustin Carlton, Male Human Paladin 5
Medium (5'6") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)5 (-3) 14 (+2)12 (+1)
Skills Acrobatics +5, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 30 pp. White opal (1400 gp). Smoky quartz (50 gp). Brown-green garnet (70 gp).


Social Check DCs


Trey Gracey, Male Human [Permalink]

Personal [hide]

Description: 5'1" and muscular, this northern man wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. He wears his chestnut hair down. His brown eyes have a joyful gleam in them most of the time.

Personality: While he acts the brute, he is far gentler than he would appear. The war was a terrible time for him, and Trey does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Trey was left his father's suit of armor and trained in its use and care. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He wants nothing more than to rejoin the army; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Athletic, Fighting. Flaws: Ugly, Depressed. Bonds: Military. Occupation: Hunter

Voice: Prounounces S like Z

Attributes [hide]

Trey Gracey, Male Human Paladin 5
Medium (5'1") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)13 (+1) 13 (+1)13 (+1)
Skills Deception +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Norman Marlee, Male Human [Permalink]

Personal [hide]

Description: He likes to wear green tank tops with violet pants, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'1" when asserting himself. His chestnut hair is matted, messy, and big. His thin eyebrows rest above his beady hazel eyes.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised by priests from a young age. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends; and he has money and likes to spend it

Flaws: Ugly. Bonds: Adventurer, Rich, Religious, Mentor. Occupation: Fisher

Voice: Pirate accent

Attributes [hide]

Norman Marlee, Male Human Paladin 5
Medium (6'1") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 9 (-1)17 (+3) 9 (-1)10 (+0)
Skills Athletics +6, Investigation +6
Senses Passive Perception 9
Languages Common, Sylvan, Infernal, Aquan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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