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NPC Generator

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Advanced [show]


Odo Harley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a violet collared shirt and grey pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He is bald on top and has large black tufts of hair around his ears. His brown eyes are slightly larger than normal.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He always tries to repair and not replace. It was this mentality that drove him into the Tailor business.

History: From birth he was tutored by a cruel and relentless mentor. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern.

Ideals: Persistence. Flaws: Ugly. Bonds: Job, Mentor, Nature. Occupation: Tailor

Voice: Smoker's lung

Attributes [hide]

Odo Harley, Male Human Paladin 5
Medium (5'8") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 17 (+3)10 (+0) 11 (+0)10 (+0)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 50 pp. 1 Minor magic item.


Social Check DCs


Ermina Gracey, Female Human [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her red hair is singed and shortened. Her eyes are violet.

Personality: Ermina is depressed about a lot of things. She tends to be a nihilist. She cannot resist a sob story and will often dote over anyone who has one.

History: Born to a pair of adventurers, Ermina grew up listening to her mother's many stories. She made a point of taking high paying jobs and getting most of it up front. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She feels kind of lost in life.

Ideals: Philantrophist, Logical. Flaws: Ugly, Depressed. Bonds: Adventurer. Occupation: Slave Trader

Voice: German accent

Attributes [hide]

Ermina Gracey, Female Human Paladin 5
Medium (5'10") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)11 (+0) 14 (+2)10 (+0)
Skills Acrobatics +5, Athletics +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp.


Social Check DCs


Ermina Rutland, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a weathered and beat up set of banded mail beneath an oversized red coat. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. Her otherwise smooth face is marked with small tiny scars.

Personality: Calm and collected, she is a well trained Bellfounder. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Ermina was born in the east. At a young age she loved to build and create. She helped her mother out around the business and became quite the natural. She moves from town to town, unable to find a place to settle.

Motivation: To be a Sage again; and she desires power and/or immortality

Ideals: Persistence. Bonds: Immigrant, Job, Adventurer. Occupation: Bellfounder

Voice: Low rumbling, strings words together

Attributes [hide]

Ermina Rutland, Female Human Paladin 5
Medium (4'10") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)14 (+2) 18 (+4)18 (+4)
Skills Acrobatics +3, Arcana +5
Senses Passive Perception 14
Languages Common, Elven, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 100 gp.


Social Check DCs


Raymond Blakely, Male Human [Permalink]

Personal [hide]

Description: 5'4" and lanky with angular features, he is an attractive figure. He wears rags and sports a simple walking cane. His brown hair is lengthy. He has green eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: Raymond hails from a village terrorized by brigands. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently he has begun working with bootleggers and crooks.

Motivation: A deep hatred of brigands; and he has decided he is irredeemable

Ideals: Optimist. Flaws: Insane. Bonds: Poor, Attractive, Criminal record, Enemies. Occupation: Weaver

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Raymond Blakely, Male Human Paladin 5
Medium (5'4") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)9 (-1) 15 (+2)6 (-2)
Skills Investigation +2, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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