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NPC Generator

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Advanced [show]


Millicent Bristol, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she is wearing a long, black cloak. She has a long silver ponytail with little hanging trinkets. She has several tiny jet earrings on each ear.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. Her temper goes off on the smallest of things. She tends to lash out at those around her.

History: She was born in the east, but her parents moved at a very young age to the west. Her father had invested heavily in several trade routes and wanted her to inherit them. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Wants to open a new tavern; and obtaining odd cultural human artifacts is her passion

Flaws: Antagonistic. Bonds: Rich, Immigrant, Adventurer, Job. Occupation: Fortune-teller

Voice: Tuts and clicks tongue

Attributes [hide]

Millicent Bristol, Female Human Paladin 5
Medium (5'6") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)17 (+3) 13 (+1)12 (+1)
Skills History +6, Persuasion +4
Senses Passive Perception 11
Languages Common, Elven, Terran, Goblin
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gerald Kendal, Male Human [Permalink]

Personal [hide]

Description: He is typically in his Miller uniform. His attire stands in sharp contrast to his club, which is beautifully polished and possesses an ornate carving of a card on it. He wears his chestnut hair up in a very large beehive style do. His eyes are likewise hazel.

Personality: He is calm most of the time but flees social interaction. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born in the south, but his parents moved at a very young age to the east. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He tends to his Miller job now, and dutifully fulfills any obligations he has.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Flaws: Shy, Impulsive. Bonds: Job, Immigrant, Mentor. Occupation: Miller

Voice: Raspy

Attributes [hide]

Gerald Kendal, Male Human Paladin 5
Medium (6'2") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 14 (+2)11 (+0) 12 (+1)17 (+3)
Skills Acrobatics +6, History +3
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 300 gp. Large well-done wool tapestry (600 gp). Large well-done wool tapestry (600 gp). Silver comb with moonstones (100 gp).


Social Check DCs


Hugh Winthrop, Male Human [Permalink]

Personal [hide]

Description: Standing 6'0", this man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His chestnut hair is lengthy and is close to two feet long. He has gleaming, smiling green eyes.

Personality: Hugh wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He uses divination through singing.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A gifted student he started as a Carter, but he got bored and became a Shepherd. He struck the Shepherd job and began his own company from there.

Motivation: He wants to meet his childhood hero; and wants to open a new tavern

Ideals: Disciplined, Gifted. Bonds: Adventurer, Slave, Job. Occupation: Shepherd

Voice: Nasally tone

Attributes [hide]

Hugh Winthrop, Male Human Paladin 5
Medium (6'0") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 14 (+2)14 (+2) 16 (+3)6 (-2)
Skills Deception +1, Survival +6
Senses Passive Perception 13
Languages Common, Dwarven, Elven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 40000 cp.


Social Check DCs


Gilbert Melancon, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear blue pants and tee shirts. He has blonde hair. He wears round tiny glasses practically rammed into his face.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. A true patriot, Gilbert would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His mother was a soldier and died while he was still young. Gilbert was left his mother's suit of armor and trained in its use and care. He inherited the family business which he has now maintained for 4 years.

Motivation: To get a good night's sleep; and further expansion of business

Ideals: Disciplined. Flaws: Mundane, Insomniac. Bonds: Military, Job. Occupation: Unemployed

Voice: Draws out vowels

Attributes [hide]

Gilbert Melancon, Male Human Paladin 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 7 (-2)11 (+0) 14 (+2)14 (+2)
Skills Deception +5, Investigation +3
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp.


Social Check DCs

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