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NPC Generator

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Advanced [show]


Reynard Chester, Male Human [Permalink]

Personal [hide]

Description: A 5'0" western man, he wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a ceremonial dagger, but if one is not available he will default to his dagger. His head has been shaved. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Eccentric and domineering, Reynard will drive conversation. He is obsessed with finding treasure.

History: Born to a pair of adventurers, Reynard grew up listening to his mother's many stories. A gypsy cursed him at a young age, leading to his ugly appearance. He has dedicated himself to building a better village for his children.

Motivation: To reunite with his old friends; and he wants to meet his childhood hero

Ideals: Extrovert. Flaws: Ugly, Addict. Bonds: Adventurer. Occupation: Crown-heir

Voice: Scandinavian accent

Attributes [hide]

Reynard Chester, Male Human Paladin 5
Medium (5'0") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 6 (-2)15 (+2) 6 (-2)14 (+2)
Skills Arcana +5, Performance +5
Senses Passive Perception 8
Languages Common, Aquan, Goblin
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30000 cp. 1 Minor magic item.


Social Check DCs


Gomory Wellington, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a brown and red handkerchief worn on his right side. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a Stetson hat to cover his moderate length black hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his violet eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born several months after his father was called into army service. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Joker. Flaws: Shy, PTSD. Bonds: Attractive, Military. Occupation: Mortician

Voice: Thin and wheezing

Attributes [hide]

Gomory Wellington, Male Human Paladin 5
Medium (6'1") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 12 (+1)14 (+2) 12 (+1)16 (+3)
Skills Deception +6, Investigation +5
Senses Passive Perception 11
Languages Common, Abyssal, Halfling
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 500 gp. Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Cloth of gold vestments (170 gp).


Social Check DCs


Agnes Branson, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her head has been shaved. She has several tiny opal earrings on each ear.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. Animals are drawn to her, and she is able to talk to them.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Cartwright arts, while her father instructed her in etiquette, music and courtly manner. Brilliant and gifted she never wanted to apply herself. She now mingles about in high society.

Motivation: She is greedy.

Ideals: Optimist, Gifted, Logical. Flaws: Ugly. Bonds: Rich. Occupation: Cartwright

Voice: Speaks like tongue is numb

Attributes [hide]

Agnes Branson, Female Human Paladin 5
Medium (5'3") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)10 (+0) 10 (+0)12 (+1)
Skills Animal Handling +3, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 600 gp. Rhodochrosite (11 gp).


Social Check DCs


Elizabeth Gentry, Female Human [Permalink]

Personal [hide]

Description: She has a missing right leg. She is well dressed, constantly wearing a green suit, brown shirt, and white tie. Her hair, while still mostly white, has prominent grey streaks. She tend to wears goggles to shield her eyes.

Personality: This woman loves painting and to teach people painting more than just about anything. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Her father raised her in a mountain cabin. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and retire the richest woman in the south

Ideals: Artistic, Entrepeneur. Bonds: Nature, Adventurer. Occupation: Map Maker

Voice: Low and grunting

Attributes [hide]

Elizabeth Gentry, Female Human Paladin 5
Medium (6'0") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)15 (+2) 13 (+1)14 (+2)
Skills Deception +5, Nature +5
Senses Passive Perception 11
Languages Common, Terran, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 10 pp.


Social Check DCs

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