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NPC Generator

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Advanced [show]


Beatrice Ashley, Female Human [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a grey suit, brown shirt, and blue tie. She wears her chestnut hair up. She has green eyes.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She is lazy and tries to find solutions quickly.

History: She was born in the north. Ostracized due to the necromantic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She moves from town to town, unable to find a place to settle.

Motivation: Balancing her hectic life and new Sailor responsibilities is difficult; and further expansion of business

Ideals: Gifted. Flaws: Cynical, Lazy. Bonds: Immigrant, Job. Occupation: Sailor

Voice: Speaks with lips pursed

Attributes [hide]

Beatrice Ashley, Female Human Paladin 5
Medium (5'3") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)13 (+1) 11 (+0)14 (+2)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 600 gp. Jet (60 gp). Freshwater pearl (13 gp). 1 Minor magic item.


Social Check DCs


Mary Hamilton, Female Human [Permalink]

Personal [hide]

Description: She wears a violet shirt with thin grey vertical stripes and black pants. She has a moderate pudge and is not very fit. She wears a colorful flower in her white hair. She wears round tiny glasses practically rammed into her face.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She made a point of taking high paying jobs and getting most of it up front. She now spends her time doing works of charity.

Motivation: She's looking for her big break; and she wants nothing more than to rejoin the army

Ideals: Philantrophist. Flaws: Hedonist. Bonds: Attractive, Military, Adventurer. Occupation: Cook

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Mary Hamilton, Female Human Paladin 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 18 (+4)10 (+0) 15 (+2)13 (+1)
Skills Animal Handling +5, Religion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp.


Social Check DCs


Susannah Clinton, Female Human [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She dresses well, typically a more casual-formal manner. Her whole body is exceptionally muscular. She wears a colorful flower in her golden hair. She tend to wears goggles to shield her eyes.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. Flattery will make her almost putty in your hands.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. Susannah was born on a far western plains where she grew up under the tutelage of her father, an expert Bellfounder. She left for the west, certain she would find work there.

Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions

Ideals: Joker. Flaws: Selfish. Bonds: Attractive, Immigrant, Religious. Occupation: Bellfounder

Voice: Italian accent

Attributes [hide]

Susannah Clinton, Female Human Paladin 5
Medium (4'10") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)16 (+3) 16 (+3)7 (-2)
Skills Intimidation +1, Perception +6
Senses Passive Perception 16
Languages Common, Undercommon, Goblin, Terran
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp. Aquamarine (600 gp). Tiger eye turquoise (10 gp). Black pearl (600 gp).


Social Check DCs


Melissa Alton, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her black hair is kept up in a ponytail inside a broad hat. Her hazel unseeing eyes seem to look past you.

Personality: Melissa is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Melissa hails from a village terrorized by giants. She struck it rich when she found rare goods in large quantities. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: A deep hatred of giants; and expand her business

Ideals: Extrovert. Flaws: Disease. Bonds: Rich, Job, Enemies. Occupation: Guard

Voice: Can't modulate volume

Attributes [hide]

Melissa Alton, Female Human Paladin 5
Medium (5'0") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 16 (+3)10 (+0) 10 (+0)11 (+0)
Skills Investigation +3, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 4000 sp. Alexandrite (900 gp). Bloodstone (30 gp). Fiery yellow corundum (1600 gp).


Social Check DCs

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