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NPC Generator

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Advanced [show]


Gilbert Rutland, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and prefers to wear violet clothing when he does not wear armor. He wears a colorful flower in his silver hair. He has green eyes and a violet hat with a black feather.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. The war was a terrible time for him, and Gilbert does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born in a small island village. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He bought a axe and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To be a Dyer again; and he'd like to take his coworkers down a peg

Flaws: Depressed. Bonds: Attractive, Military, Nature, Religious, Job. Occupation: Assassin

Voice: Timid voice

Attributes [hide]

Gilbert Rutland, Male Human Paladin 5
Medium (6'2") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)11 (+0) 17 (+3)14 (+2)
Skills Intimidation +5, Nature +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 3000 sp.


Social Check DCs


Arnold Woods, Male Human [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time, and he perpetually has his quarterstaff ready. His tied-back hair is auburn. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is skeptical of what others tell him and is slow to trust.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is greedy; and wants his loneliness to end

Ideals: Fighting, Philantrophist. Flaws: Ugly, Shy, Disease. Occupation: Tailor

Voice: American accent

Attributes [hide]

Arnold Woods, Male Human Paladin 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)15 (+2) 14 (+2)10 (+0)
Skills Athletics +4, Intimidation +3
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 3000 sp. Red spinel (70 gp). Tiger eye turquoise (13 gp). Black pearl (600 gp). 1 Minor magic item.


Social Check DCs


Elizabeth Mori, Female Human [Permalink]

Personal [hide]

Description: This southern woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her clothes are grease stained in places. She wears a small hat to cover her moderate length silver hair. Her brown eyes are passionate and lively.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Her parents moved while she was still in utero so she is the first generation to be born here. When money was particularly tight she was walking through alleys when she overheard a Painter hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She left for the south, certain she would find work there.

Motivation: She doesn't get along with people that don't share her tastes; and nothing but the best is good enough for her

Ideals: Entrepeneur, Impeccable. Flaws: Impulsive. Bonds: Poor, Immigrant. Occupation: Painter

Voice: Breathy voice

Attributes [hide]

Elizabeth Mori, Female Human Paladin 5
Medium (6'0") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 18 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 9 (-1)13 (+1) 14 (+2)14 (+2)
Skills Intimidation +5, Medicine +5
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hugh Marlowe, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears a broad hat to hide his balding. He tend to wears goggles to shield his eyes.

Personality: Cocky and sure of himself, he believes he is the best Glassblower born in the past three hundred years. He is a logical person and will generally grow upset if things defy logic and science.

History: Born in a small village he learned the ways of the warrior from his father. From his teen years he was always beautiful and desirable, so people have always doted on him. He was forced to fight in gladiatorial arenas alongside his partner. They became the best of friends and one day they managed to break out together and then went their separate ways.

Motivation: He is currently in port desperately looking for someone to get him out; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Logical, Fighting. Bonds: Attractive, Job, Slave. Occupation: Glassblower

Voice: Speaks with squeezed throat

Attributes [hide]

Hugh Marlowe, Male Human Paladin 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 8 (-1)11 (+0) 12 (+1)14 (+2)
Skills Athletics +3, Nature +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 500 gp. Red-brown spinel (70 gp). White pearl (70 gp). Fiery yellow corundum (600 gp).


Social Check DCs

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