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NPC Generator

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Advanced [show]


Kody Kimberley, Male Human [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He keeps his brown hair in a pixie cut. His ears are large.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is afraid of women and trembles around them

History: Kody was born the youngest of three triplets. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has since lost track of the people in his past.

Motivation: Regain custody of his son.

Flaws: Ugly, Disease, Shy, PTSD. Bonds: Family. Occupation: Barber

Voice: Sleepy voice

Attributes [hide]

Kody Kimberley, Male Human Paladin 5
Medium (5'6") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)15 (+2) 17 (+3)9 (-1)
Skills Perception +6, Sleight of Hand +5
Senses Passive Perception 15
Languages Common, Orc, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp. Peridot (60 gp). Tourmaline (60 gp). 1 Minor magic item.


Social Check DCs


Helen Atherton, Female Human [Permalink]

Personal [hide]

Description: She dresses well, wearing white shirts, loose pants, and blazers most of the time. She is bristling with hidden weapons, mostly swords and whips. Her hair is auburn and curly. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Helen was born in the north. At a young age she loved to build and create. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. Being a Stableman kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it; and seeks redemption

Ideals: Persistence. Bonds: Attractive, Criminal record, Enemies, Rich. Occupation: Stableman

Voice: Forgets to breathe while speaking

Attributes [hide]

Helen Atherton, Female Human Paladin 5
Medium (6'1") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 29 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)16 (+3) 14 (+2)13 (+1)
Skills Athletics +3, Investigation +6
Senses Passive Perception 12
Languages Common, Gnoll, Halfling, Orc
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. Obsidian (16 gp). Deep blue spinel (1500 gp).


Social Check DCs


Miles Tattersall, Male Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a worn and beaten armor. His brown hair is matted, messy, and big. He wears large thick round spectacles.

Personality: He is calm most of the time but flees social interaction. He is afraid of women and trembles around them

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Junk Dealer arts, while his mother instructed him in etiquette, music and courtly manner. After coming to the age of reason, Miles took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Fighting, Gifted. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Junk Dealer

Voice: Complex vocabulary, royal

Attributes [hide]

Miles Tattersall, Male Human Paladin 5
Medium (6'0") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 11 (+0)14 (+2) 16 (+3)18 (+4)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 13
Languages Common, Undercommon, Auran
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 1000 sp.


Social Check DCs


Anne Merton, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She dresses well, wearing brown shirts, loose pants, and blazers most of the time. Her blonde hair is lengthy. She has blue eyes and a brown hat with a red feather.

Personality: Stoic and calm, she prefers to meditate than take action. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Bookbinder arts, while her father instructed her in etiquette, music and courtly manner. Her mother had invested heavily in several trade routes and wanted her to inherit them. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is unsatisfied with her job; and to be a navigator again

Ideals: Athletic, Disciplined. Bonds: Attractive, Job, Rich. Occupation: Bookbinder

Voice: Old Prospector

Attributes [hide]

Anne Merton, Female Human Paladin 5
Medium (4'10") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)9 (-1) 11 (+0)12 (+1)
Skills Acrobatics +4, Athletics +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 300 gp.


Social Check DCs

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