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NPC Generator

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Advanced [show]


Margery Alton, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she likes to wear ponchos typically of a light blue in addition to tight pants. Her hair is golden, silky, and of moderate length. Her eyes are green and she is always smoking a pipe.

Personality: She is very quiet and rarely speaks above a whisper. She is able to fit into much smaller and tighter spaces than normal.

History: Margery hails from a village terrorized by gnolls. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. Days after completing her studies, news broke out that her hometown was attacked by gnolls. Margery was horrified and prayed that her father was alright. However, she heard that her father had died fighting off the gnolls.

Motivation: Further expansion of business; and several ex partners dislike her way of doing things and want revenge

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Enemies, Nature, Job. Occupation: Dilettante

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Margery Alton, Female Human Paladin 5
Medium (5'5") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)13 (+1) 12 (+1)12 (+1)
Skills Nature +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 400 gp. Large well-done wool tapestry (200 gp). Black velvet mask with numerous citrines (30 gp). Large well-done wool tapestry (200 gp).


Social Check DCs


Ida Shelly, Female Human [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She wears a black cloak and cross-gartered brown stockings. Her black hair is knotted and matted. She wears a mask on her face.

Personality: Ida hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Sold as a small child to a wizard, Ida was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Her first spouse was a Slave Trader, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Her relatives are trying to arrange a marriage.

Ideals: Athletic, Artistic. Bonds: Religious, Mentor, Family. Occupation: Barkeep

Voice: Smooth and feminine

Attributes [hide]

Ida Shelly, Female Human Paladin 5
Medium (5'0") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 10 (+0)14 (+2) 12 (+1)14 (+2)
Skills Medicine +4
Senses Passive Perception 11
Languages Common, Giant, Sylvan
Attacks Melee +1 / 2d4-2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 800 gp. Black pearl (800 gp). Alexandrite (800 gp).


Social Check DCs


Margery Dumph, Female Human [Permalink]

Personal [hide]

Description: She is typically in her Engraver uniform. She has relatively light skin and is very physically imposing due to her abundance of muscles. She wears a colorful flower in her white hair. She is very pretty but has cold, dead eyes.

Personality: She snorts whenever she laughs or is feeling confident. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: The child of a Sailor, who enjoyed hunting, Margery was taken on many hunting expeditions. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She has drifted from career to career and currently works as a Engraver.

Motivation: To be a Sailor again; and she'd like to take her coworkers down a peg

Ideals: Justice, Gifted. Bonds: Job, Attractive, Nature. Occupation: Engraver

Voice: Jamaican accent

Attributes [hide]

Margery Dumph, Female Human Paladin 5
Medium (5'0") Human, Neutral Evil (CR 5)
Armor Class 14
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 13 (+1)17 (+3) 11 (+0)16 (+3)
Skills Investigation +6, Nature +6
Senses Passive Perception 10
Languages Common, Celestial, Goblin, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Milton, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His tied-back hair is chestnut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his amber eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He is the product a well kept family trust fund and as such has never really known need. He moved out east to avoid the crime he committed. He used his abilities to trick people and travel the world for free.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he has decided he is irredeemable

Ideals: Optimist. Flaws: Impulsive. Bonds: Rich, Attractive, Criminal record. Occupation: Courier

Voice: Low and grunting

Attributes [hide]

Gerald Milton, Male Human Paladin 5
Medium (5'7") Human, True Neutral (CR 5)
Armor Class 11
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)14 (+2) 13 (+1)9 (-1)
Skills Arcana +5, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Draconic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 3000 sp. Coral (80 gp). Bloodstone (40 gp). 1 Masterwork Musical instrument. 1 Spyglass. 1 Masterwork Thieves’ tools.


Social Check DCs

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