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NPC Generator

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Advanced [show]


Gunter Blakeley, Male Human [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He is bristling with hidden weapons, mostly shortspears and falchions. He has shaved his head bald. He has gleaming, smiling amber eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. A true patriot, Gunter would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born the only child of a wealthy merchant. He moved out east to avoid the crime he committed. He left for the south, certain he would find work there.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and he feels that his past leaves him morally obligated to help

Ideals: Disciplined, Entrepeneur. Bonds: Criminal record, Military, Immigrant. Occupation: Interpreter

Voice: Sighs a lot, exhausted

Attributes [hide]

Gunter Blakeley, Male Human Paladin 5
Medium (6'1") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)7 (-2) 14 (+2)15 (+2)
Skills Acrobatics +4, Performance +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sybil Gresham, Female Human [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She tends to wear a violet poncho over her likewise colored trousers and shirt. Her hair is greying and her face has many wrinkles. Her face is covered beneath a completely black helmet.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in the east to a Merchant, Sybil learned a great deal about her father's area of expertise. She worked as a nervous Merchant and found it very stressful. She's also a talented Mason, but doesn't like to broadcast it.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Athletic. Flaws: Shy, Fearful. Bonds: Job. Occupation: Merchant

Voice: Italian accent

Attributes [hide]

Sybil Gresham, Female Human Paladin 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)13 (+1) 10 (+0)10 (+0)
Skills Intimidation +3, Performance +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: Chrysoberyl (120 gp). Peridot (80 gp). Pink pearl (120 gp). Chalcedony (80 gp).


Social Check DCs


Beatrice Stanford, Female Human [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her whole body is exceptionally muscular. Her head has been shaved. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She is a logical person and will generally grow upset if things defy logic and science.

History: Beatrice was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Beatrice abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She desires power and/or immortality; and obtaining odd cultural human artifacts is her passion

Ideals: Logical. Flaws: Ugly, Selfish. Bonds: Immigrant, Poor, Adventurer. Occupation: Priest

Voice: Pronounces difficult words wrong

Attributes [hide]

Beatrice Stanford, Female Human Paladin 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)13 (+1) 12 (+1)15 (+2)
Skills Sleight of Hand +3, Survival +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 1000 sp.


Social Check DCs


Wymar Wharton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a simple tan robe with violet stripes complete with hood. His head has been shaved. His eyes are a pleasant brown.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the north; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Justice, Entrepeneur. Flaws: Ugly, Shy. Bonds: Slave. Occupation: Shipwright

Voice: Low and grunting

Attributes [hide]

Wymar Wharton, Male Human Paladin 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 14 (+2)12 (+1) 13 (+1)5 (-3)
Skills Investigation +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 200 gp.


Social Check DCs

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