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NPC Generator

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Advanced [show]


Gomory Moreno, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a robe, a symbol of the four houses of cards around his neck, and a ceremonial dagger on his belt. He sports a flattop hair cut. His blue eyes peer out from beneath his broad white hat.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Around other people he will do his best to conceal his emotions and appear jolly.

History: Born in a small village he learned the ways of the warrior from his mother. He was taken as a slave by a traveling circus and forced to perform He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To get a good night's sleep; and he wants to meet his childhood hero

Ideals: Fighting. Flaws: Shy, Insomniac. Bonds: Slave, Adventurer. Occupation: Performer

Voice: Soft and melodious

Attributes [hide]

Gomory Moreno, Male Human Paladin 5
Medium (6'3") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 14 (+2)18 (+4) 14 (+2)14 (+2)
Skills Insight +5, Investigation +7
Senses Passive Perception 12
Languages Common, Orc, Druidic, Ignan, Aquan
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. Black pearl (700 gp). Chrysoprase (30 gp). 1 Masterwork Heavy steel shield. 1 Full Plate. 1 Full Plate. 1 Darkwood Shield.


Social Check DCs


Trym Ramsay, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. With a patchy auburn beard and wild auburn hair. His otherwise smooth face is marked with small tiny scars.

Personality: He never swears and excessively uses polite adverbs when speaking. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.

History: He served in the navy to pay for his family's outstanding loans. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He's since become an addict/alcoholic.

Motivation: Several ex partners dislike his way of doing things and want revenge; and money/treasure

Ideals: Optimist. Flaws: Addict. Bonds: Rich, Enemies, Military. Occupation: Painter

Voice: Thin and wheezing

Attributes [hide]

Trym Ramsay, Male Human Paladin 5
Medium (5'0") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 8 (-1)12 (+1) 14 (+2)12 (+1)
Skills Nature +4, Survival +5
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 5000 sp.


Social Check DCs


Trym Kenley, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He dresses like a well dressed Bather does. He has done his best to style his auburn hair to look like a famous performer. He wears large thick round spectacles.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He is the product a well kept family trust fund and as such has never really known need. Trym was born on a far western island where he grew up under the tutelage of his mother, an expert Bather. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wants to open a new tavern; and wants to have a good time and be beloved

Ideals: Optimist, Fighting. Bonds: Job, Immigrant, Rich. Occupation: Bather

Voice: Soft and melodious

Attributes [hide]

Trym Kenley, Male Human Paladin 5
Medium (6'0") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 9 (-1)12 (+1) 8 (-1)13 (+1)
Skills Persuasion +4, Survival +2
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp.


Social Check DCs


Norman Washington, Male Human [Permalink]

Personal [hide]

Description: He stands about 5'0" and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His right hand appears badly burned and disfigured. His auburn hair is kept up in a ponytail inside a Stetson hat. His half smiles and gray eyes are beguiling and draw you in.

Personality: A skeptical and narcissistic man, Norman's first love is himself. His second love is also himself. He can't help but pocket interesting objects he comes across

History: He was born to a criminal king-pin and mafia family His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Norman grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Norman. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and meet up once more with his childhood friend

Ideals: Impeccable. Bonds: Adventurer, Attractive, Criminal record. Occupation: Junk Dealer

Voice: Scratchy, weak

Attributes [hide]

Norman Washington, Male Human Paladin 5
Medium (5'0") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 7 (-2)12 (+1) 15 (+2)12 (+1)
Skills Nature +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. Lapis lazuli (13 gp). Alexandrite (1200 gp). Obsidian (13 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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