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NPC Generator

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Advanced [show]


Eleanor Dalton, Female Human [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She wears a top hat to cover her moderate length black hair. Her amber eyes are passionate and lively.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is frequently practicing swordplay.

History: Gifted from a young age, Eleanor studied abroad. Her mother was a soldier and died while she was still young. Eleanor was left her mother's suit of armor and trained in its use and care. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Someone believes her a fraud; and a deep hatred of dire rats

Ideals: Optimist, Gifted. Bonds: Military, Adventurer, Enemies. Occupation: Jeweler

Voice: Forgets to breathe while speaking

Attributes [hide]

Eleanor Dalton, Female Human Paladin 5
Medium (5'4") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)13 (+1) 11 (+0)16 (+3)
Skills Deception +6, Nature +4
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 300 gp. Star rose quartz (80 gp). 1 Half-Plate. 1 Full Plate.


Social Check DCs


Maynild Barton, Female Human [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears a faded coat and loose pants complete with deerstalker hat. Her hair, while still mostly blonde, has prominent grey streaks. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born to a poor family in the city she treasured whatever gifts she got. Her first spouse was a Miner, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. By chance she met her brother recently and the two have been together since.

Motivation: Find a way to reverse the transformation of her brother.

Ideals: Fighting, Joker. Flaws: Insomniac. Bonds: Poor, Family. Occupation: Priest

Voice: Can't modulate volume

Attributes [hide]

Maynild Barton, Female Human Paladin 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 13 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 7 (-2)12 (+1) 16 (+3)7 (-2)
Skills Sleight of Hand +3, Stealth +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs


Diggory Royal, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a weathered and beat up set of banded mail beneath an oversized black coat. His chestnut hair and beard is wavy and long. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He does not trust anyone and sleeps with one eye open.

History: His parents moved while he was still in utero so he is the first generation to be born here. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sailor work with an outfit from a few towns over. Sailor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He used his abilities to travel the world and help people.

Motivation: He is not mentally stable, and does not behave rationally; and to get a good night's sleep

Ideals: Athletic, Philantrophist. Flaws: Insane, Insomniac. Occupation: Sailor

Voice: Uses lots of figures of speech

Attributes [hide]

Diggory Royal, Male Human Paladin 5
Medium (5'9") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 8 (-1)13 (+1) 13 (+1)11 (+0)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp. Cloth of gold vestments (30 gp). Old masterpiece painting (1300 gp). Brass mug with jade inlays (600 gp). Silver comb with moonstones (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thomas Eastoft, Male Human [Permalink]

Personal [hide]

Description: 6'3" and muscular, this eastern man is dressed in earthy colors with a tan and white handkerchief worn on his left side. His red hair is greying along the sides and has receded to reveal a widow's peak. His blue eyes dart from person to person to random spaces in the air.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is frequently practicing swordplay.

History: He served in the navy to pay for his family's outstanding loans. His father took him hunting and taught him how to get in the mind of other creatures. He has drifted from career to career and currently works as a Detective.

Motivation: Marry his brother to traveling adventurers; and doesn't want to be a detective and was forced into it by his family

Ideals: Athletic, Impeccable. Bonds: Military, Nature, Job, Family. Occupation: Detective

Voice: Tuts and clicks tongue

Attributes [hide]

Thomas Eastoft, Male Human Paladin 5
Medium (6'3") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)13 (+1) 13 (+1)9 (-1)
Skills Athletics +4, Medicine +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 3000 sp. Chrysoprase (60 gp).


Social Check DCs

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