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NPC Generator

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Advanced [show]


Clerebold Badger, Male Human [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment, and carries sickles. He wears his red hair up. He is baby faced.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Born in the east to a Bricklayer, Clerebold learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bricklayer work with an outfit from a few towns over. Bricklayer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Bricklayer for the past few years.

Motivation: Retire the richest man in the east; and wants to open a new tavern

Ideals: Entrepeneur, Fighting, Athletic. Bonds: Nature, Job. Occupation: Bricklayer

Voice: Sore throat, cough

Attributes [hide]

Clerebold Badger, Male Human Paladin 5
Medium (5'0") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 9 (-1)13 (+1) 14 (+2)17 (+3)
Skills Insight +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 20000 cp.


Social Check DCs


Millicent Barney, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 5'3". She wears tight fitting clothing which further accentuates her frame, and her gloved hand is found clutching a pickaxe. She has wavy white hair. Her amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She does not believe in violence as a means to an end. She is a dedicated Doctor but believes her peers are too gung-ho.

History: She was born to loving parents in a slum to the west. From her teen years she was always beautiful and desirable, so people have always doted on her. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: She made a deal with a demon which lead to her current lot in life, and she's becoming increasingly nervous about it; and she wants to meet her childhood hero

Ideals: Disciplined, Pacifist. Bonds: Attractive, Poor, Adventurer, Debt. Occupation: Doctor

Voice: Australian accent

Attributes [hide]

Millicent Barney, Female Human Paladin 5
Medium (5'3") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)16 (+3) 13 (+1)9 (-1)
Skills Acrobatics +5, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Druidic, Celestial
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 800 gp.


Social Check DCs


Sarah Gentry, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her silver hair is greying along the sides and has receded to reveal a widow's peak. Her fierce brown eyes like to dwell on things.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is an amazing painter.

History: A powerful necromancer made her what she is. Sarah was born on a far northern desert where she grew up under the tutelage of her mother, an expert Sellsword. She was granted arcane powers by her dying brother.

Motivation: She seems to be bored by most things; and she feels the way she acts is they only way to get by in the world

Ideals: Opinionated, Gifted. Bonds: Poor, Mentor, Immigrant. Occupation: Sellsword

Voice: Strong lisp

Attributes [hide]

Sarah Gentry, Female Human Paladin 5
Medium (4'9") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)11 (+0) 12 (+1)10 (+0)
Skills Insight +4, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Geva Whitby, Female Human [Permalink]

Personal [hide]

Description: This eastern woman wears blue leather gloves, a blue jacket, and tight pants. Her clothes are grease stained in places. Her silver hair is heavily combed to the right. She is very pretty but has cold, dead eyes.

Personality: She likes to make people angry or surprised. She receives visions of the future at random moments

History: She was born to loving parents in a slum to the east. Ostracized due to the arcane powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and wishes to resurrect an old love

Ideals: Gifted. Flaws: Antagonistic. Bonds: Poor, Immigrant, Attractive. Occupation: Map Maker

Voice: Loud with bravado

Attributes [hide]

Geva Whitby, Female Human Paladin 5
Medium (5'1") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)11 (+0) 14 (+2)13 (+1)
Skills Acrobatics +4, Deception +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 10000 cp. Blue quartz (9 gp). Deep blue spinel (400 gp). 1 Masterwork Common Melee.


Social Check DCs

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