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NPC Generator

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Advanced [show]


Anselm England, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a fine chain shirt which he covers with yellow colored cloaks and clothing. He is tall, broad shouldered and powerfully built. His moppish blonde hair is in a traditional bowl cut. His blue eyes dart from person to person.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He would rather hide behind his crafts than deal with other people.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Retire the richest man in the east.

Ideals: Passionate, Artistic, Persistence. Flaws: Shy. Bonds: Slave. Occupation: Carpenter

Voice: Smooth and feminine

Attributes [hide]

Anselm England, Male Human Paladin 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 6
Hit Points 63 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)3 (-4) 16 (+3)16 (+3) 8 (-1)10 (+0)
Skills Intimidation +3, Persuasion +3
Senses Passive Perception 9
Languages Common, Auran, Celestial, Sylvan
Attacks Melee +6 / 2d4+3, Ranged -1 / 2d4-4, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 30 pp. Alexandrite (1200 gp).


Social Check DCs


Bertram Presley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He is constantly adorned with expensive silk clothing, often dyed in bright black and white, and wears rings and necklaces with large, colorful gems. He keeps his golden hair in a pixie cut. His eyes are likewise brown.

Personality: He is calm most of the time but flees social interaction. Further he is a bit of a stoner and is frequently out of it.

History: Born to a pair of adventurers, Bertram grew up listening to his father's many stories. He has chosen to use the inheritance that was left to him frivolously. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends.

Flaws: Shy, Addict. Bonds: Rich, Adventurer. Occupation: Fortune-teller

Voice: Excited and jittery

Attributes [hide]

Bertram Presley, Male Human Paladin 5
Medium (5'6") Human, True Neutral (CR 5)
Armor Class 8
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 13 (+1)10 (+0) 14 (+2)16 (+3)
Skills Investigation +3, Stealth +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +1 / 2d4-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp. Golden yellow topaz (1300 gp). Amethyst (150 gp). Aquamarine (1300 gp). Alexandrite (1300 gp).


Social Check DCs


Charles Everly, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears brown leather gloves, a brown jacket, and tight pants. His hair is long and chestnut with streaks of red, and is pulled back with small brown clips. His beard is red, braided, and well cared for. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a logical person and will generally grow upset if things defy logic and science.

History: A powerful slaver made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Since then, he has sought to make the best of life.

Motivation: To share knowledge with the world; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Poor, Mentor. Occupation: Navigator

Voice: Speaks with lips pursed

Attributes [hide]

Charles Everly, Male Human Paladin 5
Medium (5'3") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)13 (+1) 11 (+0)12 (+1)
Skills Acrobatics +5, Religion +4
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 10 pp. 1 Minor magic item.


Social Check DCs


Griselda Weld, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears suspenders and white workpants. Her shirt is yellow, and she wears a heavy white leather apron most of the time. Her hair is auburn and curly. Her fierce brown eyes like to dwell on things.

Personality: She will rave to anyone who will listen. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. By chance she met her sister recently and the two have been together since.

Motivation: Her relatives are trying to arrange a marriage; and regain custody of her son

Ideals: Artistic. Flaws: Insane, Fearful. Bonds: Poor, Family. Occupation: Sage

Voice: Speaks fast with a slight lisp

Attributes [hide]

Griselda Weld, Female Human Paladin 5
Medium (5'0") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)16 (+3) 17 (+3)18 (+4)
Skills Performance +7, Survival +6
Senses Passive Perception 13
Languages Common, Undercommon, Aquan, Celestial
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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