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NPC Generator

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Katherine Brandon, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She wears a brown collared shirt and green skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. Beneath her clothing is a huge mess of scar tissue. She has silver hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.

Personality: She speaks before she thinks and is too direct. She is a very good compulsive liar and kleptomaniac.

History: Born to a poor family in the city she treasured whatever gifts she got. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She has recently gotten a pet goose that steals things from people.

Motivation: She feels that her past leaves her morally obligated to help; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Flaws: Ugly, Impulsive. Bonds: Slave, Criminal record, Poor. Occupation: Butcher

Voice: Smooth and feminine

Attributes [hide]

Katherine Brandon, Female Human Paladin 5
Medium (4'8") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)8 (-1) 16 (+3)9 (-1)
Skills Animal Handling +6, Intimidation +2
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Miles Shelly, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears loose pants and a collared shirt complete with sweater beneath his coat. His whole body is exceptionally muscular. With a patchy chestnut beard and wild chestnut hair. His eyes are gray and catlike.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. A true patriot, Miles would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Miles was born in the west. At a young age he loved to build and create. When Miles reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's repulsed by the PC.

Ideals: Persistence. Flaws: Antagonistic. Bonds: Immigrant, Military. Occupation: Bounty Hunter

Voice: Low range voice

Attributes [hide]

Miles Shelly, Male Human Paladin 5
Medium (5'1") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 14 (+2)15 (+2) 12 (+1)18 (+4)
Skills Medicine +4, Stealth +6
Senses Passive Perception 11
Languages Common, Gnome, Ignan
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 400 gp. Lapis lazuli (10 gp). Smoky quartz (40 gp). Aquamarine (300 gp). Rock crystal (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Chad Cotton, Male Human [Permalink]

Personal [hide]

Description: This man prefers to wear flannel. He has a penchant for wearing a ring with an oversized amber on his left hand. His blonde hair is still thick. He has violet eyes and a blue hat with a black feather.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He can't help but pocket interesting objects he comes across

History: Sold as a small child to a wizard, Chad was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. Being a Sellsword kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Wants to have a good time and be beloved; and to pay off his debts

Ideals: Optimist. Bonds: Rich, Criminal record, Mentor, Debt. Occupation: Sellsword

Voice: Farmer accent

Attributes [hide]

Chad Cotton, Male Human Paladin 5
Medium (5'11") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 15 (+2)11 (+0) 16 (+3)9 (-1)
Skills Animal Handling +6, Athletics +6
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 5000 sp.


Social Check DCs


Arnold Clare, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'0" and is a bit bulky. He is very muscular particularly in the legs. He is constantly adorned with expensive silk clothing, often dyed in bright brown and blue, and wears rings and necklaces with large, colorful gems. With bright silver hair and a scraggly beard. He wears an eyepatch.

Personality: Eccentric and domineering, Arnold will drive conversation. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: An old rival family wants him found; and regain custody of his daughter

Ideals: Extrovert, Philantrophist, Artistic. Flaws: Ugly. Bonds: Rich, Family. Occupation: Shoemaker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Arnold Clare, Male Human Paladin 5
Medium (6'0") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 7 (-2)9 (-1) 8 (-1)12 (+1)
Skills Intimidation +4, Investigation +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 30000 cp.


Social Check DCs

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