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NPC Generator

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Advanced [show]


Manfred Birkenhead, Male Human [Permalink]

Personal [hide]

Description: Standing 5'0", this man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His golden hair is heavily combed to the right. His face is covered beneath a completely black helmet.

Personality: Aggressive, abrasive, and angry, Manfred embodies much of what other species detest in the Humans. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in a small village he learned the ways of the warrior from his mother. He made a point of taking high paying jobs and getting most of it up front. He has dedicated himself to building a better kind of golem.

Motivation: Money/treasure; and obtaining odd cultural human artifacts is his passion

Ideals: Fighting. Flaws: Antagonistic. Bonds: Adventurer, Rich. Occupation: Banker

Voice: Jamaican accent

Attributes [hide]

Manfred Birkenhead, Male Human Paladin 5
Medium (5'0") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 15 (+2)16 (+3) 7 (-2)14 (+2)
Skills Acrobatics +3, Animal Handling +1
Senses Passive Perception 8
Languages Common, Undercommon, Giant, Orc
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp.


Social Check DCs


Cecily Hadleigh, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a fancy brown dress. Her hair, while still mostly chestnut, has prominent grey streaks. Her blue eyes dart from person to person to random spaces in the air.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She was born several months after her father was called into army service. Through the years after Cecily was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Cecily's father didn't care for her much, and the feeling was mutual. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has comitted a past crime that haunts her to this day

Ideals: Athletic, Justice. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Military. Occupation: Tanner

Voice: Speaks like tongue is numb

Attributes [hide]

Cecily Hadleigh, Female Human Paladin 5
Medium (5'5") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)8 (-1) 12 (+1)10 (+0)
Skills Performance +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 40000 cp.


Social Check DCs


Sarah Nash, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 5'11" and is a bit bulky. She is very muscular particularly in the legs. She wears long strands of aquamarine and short grey dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her hair is greying and her face has many wrinkles. Her green eyes dart from person to person.

Personality: This woman loves music and to teach people music more than just about anything. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She struck it rich when she found rare goods in large quantities. She has built up a small fortune and can afford her own way.

Motivation: She has money and likes to spend it; and she is compelled to act according to her religious beliefs

Ideals: Artistic, Gifted, Fighting. Bonds: Rich, Religious. Occupation: Bounty Hunter

Voice: Speaks in third person

Attributes [hide]

Sarah Nash, Female Human Paladin 5
Medium (5'11") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)5 (-3) 10 (+0)11 (+0)
Skills Intimidation +3, Performance +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 800 gp. 3 Thunderstones. 1 Alchemist’s fire. 4 Tanglefoot bags.


Social Check DCs


Gilbert Wellington, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears a brown cloak and cross-gartered white stockings. His black hair is still thick. His eyes are likewise green. His teeth are yellowed and unaligned.

Personality: He is fixated on the number 68. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He served in the navy to pay for his family's outstanding loans. Cursed with lycanthropy at a very young age, Gilbert has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is not mentally stable, and does not behave rationally.

Flaws: Ugly, Insane, Fearful, Disease. Bonds: Military. Occupation: Dilettante

Voice: Indian accent

Attributes [hide]

Gilbert Wellington, Male Human Paladin 5
Medium (6'1") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)12 (+1) 8 (-1)15 (+2) 18 (+4)14 (+2)
Skills Nature +5
Senses Passive Perception 14
Languages Common, Terran, Gnoll
Attacks Melee +0 / 2d4-3, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1500000

Possessions: 500 gp. Carnelian (40 gp). Red garnet (160 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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