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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Odo Clive, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He wears a brown shirt with thin grey vertical stripes and tan pants. He wears his black hair up. He has a tattooed face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He invites people to come help in his community garden.

History: Born to a Spice Merchant, his father struggled to pay the bills. He worked as a nervous Detective and found it very stressful. He's also a talented Spice Merchant, but doesn't like to broadcast it.

Motivation: To end his boredom; and he seems to be bored by most things

Ideals: Philantrophist. Flaws: Antagonistic, Mundane. Bonds: Poor, Job. Occupation: Detective

Voice: Speaks with back of mouth

Attributes [hide]

Odo Clive, Male Human Paladin 5
Medium (5'4") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 9 (-1)10 (+0) 10 (+0)16 (+3)
Skills Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 20000 cp.


Social Check DCs


Anthony Spalding, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft white waves gently in the breeze. His blonde hair and beard is wavy and long. He has a dull look in his amber eyes.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Gifted from a young age, Anthony studied abroad. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Detective. He struck the Detective job and began his own company from there.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Joker, Gifted. Flaws: Hedonist. Bonds: Rich, Job. Occupation: Detective

Voice: Sore throat, cough

Attributes [hide]

Anthony Spalding, Male Human Paladin 5
Medium (5'3") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)11 (+0) 11 (+0)15 (+2)
Skills Acrobatics +3, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 2000 sp.


Social Check DCs


Sarah Marleigh, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She dresses well, wearing black shirts, loose pants, and blazers most of the time. Her hair is cut close to her head. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She likes to make people angry or surprised. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: She was born in the west, but her parents moved at a very young age to the south. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Being a Glassblower kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She's repulsed by the PC; and she possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Antagonistic, Insane. Bonds: Attractive, Criminal record, Immigrant. Occupation: Glassblower

Voice: Spits and sputters

Attributes [hide]

Sarah Marleigh, Female Human Paladin 5
Medium (5'1") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 54 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)11 (+0) 11 (+0)11 (+0)
Skills Arcana +3, Intimidation +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 600 gp. Obsidian (9 gp). 1 Minor magic item.


Social Check DCs


Emeny Ashley, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is dark but she possesses many blue ritualistic tattoos. She wears a simple grey robe with blue stripes complete with hood. She has a long golden ponytail with little hanging trinkets. Her brown eyes dart around the room hyper actively observing anyone and anything.

Personality: She hates illithids. She views them as having robbed her home of its proper glory. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: She was born on a small isolated farm. In her 17th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her mother impaled in their home, and her father beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: Regain custody of her daughter; and a deep hatred of illithids

Flaws: Fearful. Bonds: Enemies, Nature, Adventurer, Family. Occupation: Navigator

Voice: Slurs words

Attributes [hide]

Emeny Ashley, Female Human Paladin 5
Medium (5'9") Human, Lawful Good (CR 5)
Armor Class 8
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)6 (-2) 7 (-2)7 (-2) 12 (+1)14 (+2)
Skills Acrobatics +1, Animal Handling +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 100 gp.


Social Check DCs

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