Balimaar Rutherford, Male Human [Permalink]
Personal [hide]
Description: With pastel face paint in a stripe pattern across his face, he wears long strands of opal and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a white handlebar mustache and slicked back white hair. His violet eyes dart from person to person.
Personality: He is very quiet and rarely speaks above a whisper. He has a small toy that he constantly fidgets with.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He has chosen to use the inheritance that was left to him frivolously. Days after completing his studies, news broke out that his hometown was attacked by illithids. Balimaar was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.
Motivation: Revenge; and he wants nothing more than to rejoin the army
Flaws: Shy, Addict. Bonds: Rich, Military, Enemies. Occupation: Engraver
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'0") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 32 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 8 (-1) | 13 (+1) | 11 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30000 cp. Alexandrite (1600 gp). Rose (40 gp). 1 Minor magic item. 1 Minor magic item.
Rosalind Royal, Female Human [Permalink]
Personal [hide]
Description: Standing 5'4", this woman wears bulky green painted plate armor. Her hair is brown and curly. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She is harsh and unforgiving.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Ostracized due to the psionic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. By chance she met her brother recently and the two have been together since.
Motivation: A need for knowledge about a nearby landmark; and she has passion for adventuring and risk
Ideals: Gifted. Flaws: Depressed, Antagonistic. Bonds: Family, Adventurer. Occupation: Mortician
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 47 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 10 (+0) | 13 (+1) | 13 (+1) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +0 / 2d4-3, Ranged +3 / 2d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 6000 sp.
Bernard Rutland, Male Human [Permalink]
Personal [hide]
Description: He wears dull red sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sickle, just in case. He carries a battered hammer and tarnished sickle as well. His auburn hair is lengthy. His brown eyes dart from person to person.
Personality: Stoic and calm, he prefers to meditate than take action. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born the only child of a wealthy merchant. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Some 9 years later his spouse died after the birth of his daughter. Heartbroken, Bernard never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.
Motivation: Retire the richest man in the north.
Ideals: Fighting, Disciplined, Optimist, Entrepeneur. Bonds: In love. Occupation: Ruler
Voice: Raspy
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 5)
Armor Class 7
Hit Points 50 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 4 (-3) | 16 (+3) | 11 (+0) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +0 / 2d4-3, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 gp.
Balimaar Hailey, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a fancy white suit. He wears a colorful flower in his blonde hair. His eyes are brown and catlike.
Personality: He will rave to anyone who will listen. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He got into the Barber business at a young age. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. By chance he met his brother recently and the two have been together since.
Motivation: A rival would like him out of the picture; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Job, Family, Criminal record. Occupation: Barber
Voice: Voice breaks
Attributes [hide]
Medium (6'6") Human, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 36 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 16 (+3) | 13 (+1) | 12 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 500 gp.
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Their contribution stands as a beacon of hope for all adventurers!


