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NPC Generator

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Advanced [show]


Oriel Walpole, Female Human [Permalink]

Personal [hide]

Description: She has a missing left leg. She has a large red mantle and cape that has been intricately interwoven into her black robe. She sports a flattop hair cut. She wears crescent spectacles with a black brim.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She never wears the same outfit twice, unless she absolutely has to.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her family was turned out during the war. She and her family wandered west to less war torn lands. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Artistic. Flaws: Insomniac, PTSD. Bonds: Military. Occupation: Laborer

Voice: Australian accent

Attributes [hide]

Oriel Walpole, Female Human Paladin 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)12 (+1) 14 (+2)12 (+1)
Skills Persuasion +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 100 gp.


Social Check DCs


Charles Fulton, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a fancy grey suit. His hair, while still mostly red, has prominent grey streaks. This hazel eyed northerner is not easily forgotten.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Charles was born the youngest of three triplets. Like his father and his brother before him, after school he went straight into learning to become a Junk Dealer. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To pay off his debts; and to reunite with his absent father

Flaws: Mundane, Antagonistic. Bonds: Attractive, Family, Job, Debt. Occupation: Junk Dealer

Voice: Jittery and nervous

Attributes [hide]

Charles Fulton, Male Human Paladin 5
Medium (5'5") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)9 (-1) 10 (+0)17 (+3)
Skills Acrobatics +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 400 gp. Pink pearl (40 gp). Brown-green garnet (40 gp). Jet (40 gp). Red garnet (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jane Dayton, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing dark-skinned woman. She wears suspenders and black workpants. Her shirt is blue, and she wears a heavy black leather apron most of the time. She wears her hair in dreadlocks. Her eyes, though not visible through her cowl, are blue.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Her father raised her in a mountain cabin. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Jane took refuge in the ruined castle and found the beat up trident and armor she uses now. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: She is compelled to act according to her religious beliefs; and she would like to get married and retire

Ideals: Joker, Justice. Bonds: Nature, Has a crush, Religious. Occupation: Bather

Voice: Speaks fast with a slight lisp

Attributes [hide]

Jane Dayton, Female Human Paladin 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)6 (-2) 17 (+3)12 (+1)
Skills Performance +4, Persuasion +4
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp. Chrysoberyl (140 gp). Black opal (1500 gp). Onyx (60 gp). Chrysoberyl (140 gp).


Social Check DCs


Trym Wallace, Male Human [Permalink]

Personal [hide]

Description: He sports brown clothing, slightly heavier than average wear. He is physically well-built. His hair is cut close to his head. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Trym wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born to loving parents in a slum to the south. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and to protect his home

Ideals: Disciplined, Optimist, Gifted. Bonds: Attractive, Poor. Occupation: Roofer

Voice: Old thin voice

Attributes [hide]

Trym Wallace, Male Human Paladin 5
Medium (5'10") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)10 (+0) 17 (+3)18 (+4)
Skills History +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 5000 sp.


Social Check DCs

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