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NPC Generator

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Anselm Beverly, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and typically wears a sleeveless long coat of deep grey leather and dull brown iron scale mail. His long white hair reaches down to his waist. His skin is flawless and his blue eyes scan people very quickly.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Mercenary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Days after completing his studies, news broke out that his hometown was attacked by goblins. Anselm was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the goblins.

Motivation: Revenge; and he wants revenge against goblins

Ideals: Athletic. Flaws: Fearful. Bonds: Attractive, Enemies, Poor. Occupation: Mercenary

Voice: Spanish accent

Attributes [hide]

Anselm Beverly, Male Human Paladin 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)10 (+0) 6 (-2)12 (+1)
Skills Arcana +3, Sleight of Hand +6
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 700 gp.


Social Check DCs


Beatrice Chatham, Female Human [Permalink]

Personal [hide]

Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. She has moderate length silver hair. Her face is covered beneath a completely black helmet.

Personality: She is a hateful person. She taunts others and blames them for her problems. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Beatrice hails from a village terrorized by goblins. Through the years after Beatrice was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Beatrice's mother didn't care for her much, and the feeling was mutual. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Someone believes her a fraud; and several ex partners dislike her way of doing things and want revenge

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Enemies. Occupation: Mayor

Voice: Uses sign language

Attributes [hide]

Beatrice Chatham, Female Human Paladin 5
Medium (5'6") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)9 (-1) 17 (+3)13 (+1)
Skills Athletics +4, Insight +6
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 800 gp.


Social Check DCs


Sybil Wedgwood, Female Human [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She dresses well, typically a more casual-formal manner. Her hair is greying and her face has many wrinkles. She has a dull look in her gray eyes.

Personality: Aggressive, abrasive, and angry, Sybil embodies much of what other species detest in the Humans. She is obsessed with her god.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. In her 16th year, her parents were killed by a dire rats raid, leaving Sybil alone in the world. After a stint in an orphanage, she was adopted. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it.

Flaws: Antagonistic. Bonds: Attractive, Religious, Rich, Enemies. Occupation: Mortician

Voice: Soft and mumbly

Attributes [hide]

Sybil Wedgwood, Female Human Paladin 5
Medium (4'10") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 12 (+1)16 (+3) 7 (-2)6 (-2)
Skills Deception +1, Insight +1
Senses Passive Perception 8
Languages Common, Undercommon, Aquan, Draconic
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Sybil Ramsey, Female Human [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 5'8" and wears suspenders and brown workpants. Her shirt is tan, and she wears a heavy brown leather apron most of the time. She has a long blonde ponytail with little hanging trinkets. She has gray eyes.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She hasn't been sleeping well lately.

Motivation: A rival would like her out of the picture; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Philantrophist. Flaws: Insane, Disease, Insomniac. Bonds: Criminal record. Occupation: Tailor

Voice: Speaks with back of mouth

Attributes [hide]

Sybil Ramsey, Female Human Paladin 5
Medium (5'8") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 59 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 18 (+4)8 (-1) 14 (+2)12 (+1)
Skills Arcana +2, Intimidation +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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