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NPC Generator

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Advanced [show]


Herleva Rodney, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 5'10". She wears baggy black pantaloons and a brown scarf, and her gloved hand is found clutching a sword. Her chestnut hair is cut short. Her eyes are gray and catlike.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She receives visions of the future at random moments

History: From birth she was tutored by a cruel and relentless mentor. Ostracized due to the necromantic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: To protect her home; and obtaining odd cultural human artifacts is her passion

Ideals: Gifted. Bonds: Attractive, Mentor, Adventurer, Guardian. Occupation: Gardener

Voice: Mousy voice

Attributes [hide]

Herleva Rodney, Female Human Paladin 5
Medium (5'10") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)15 (+2) 12 (+1)5 (-3)
Skills Acrobatics +4, Medicine +4
Senses Passive Perception 11
Languages Common, Undercommon, Ignan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 300 gp. Chrysoberyl (80 gp). Rhodochrosite (8 gp). Star ruby (1400 gp). Bloodstone (80 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Isabella Birkenhead, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She has no hair. Her eyes are likewise gray. Her teeth are yellowed and unaligned.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She misses her home and complains about the freezing weather, even in summer.

History: She was born in the east, but her parents moved at a very young age to the north. She was taken from her home at a very young age. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She is greedy.

Flaws: Ugly. Bonds: Rich, Job, Immigrant, Slave. Occupation: Animal Trainer

Voice: Irish accent

Attributes [hide]

Isabella Birkenhead, Female Human Paladin 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 55 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 18 (+4)9 (-1) 12 (+1)14 (+2)
Skills Arcana +2, Investigation +2
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: Just what you see.


Social Check DCs


Eleanor Browning, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a tan coat over a brown low-cut shirt, and a Stetson hat upon her head. She sports a flattop hair cut. Her brown eyes lackadaisically let the world flow into them.

Personality: Deceptive and manipulative this southern gal figured out how to best use her charms to convince people to do what she wants. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: Born in the south to a Engraver, Eleanor learned a great deal about her mother's area of expertise. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Find a way to reverse the transformation of her brother; and regain custody of her daughter

Ideals: Opinionated. Flaws: Shy. Bonds: Attractive, Job, Family. Occupation: Engraver

Voice: Russian accent

Attributes [hide]

Eleanor Browning, Female Human Paladin 5
Medium (5'11") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)13 (+1) 8 (-1)13 (+1)
Skills Performance +4
Senses Passive Perception 9
Languages Common, Infernal
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 30000 cp. Brass mug with jade inlays (300 gp). Sapphire pendant on gold chain (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (1000 gp). Solid gold idol (500 gp).


Social Check DCs


Roger Barclay, Male Human [Permalink]

Personal [hide]

Description: He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has relatively light skin and is very physically imposing due to his abundance of muscles. His auburn hair is unkempt and raggedy. His thin eyebrows rest above his beady violet eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is obsessed with finding treasure.

History: Born in a small village he learned the ways of the warrior from his father. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Terse. Bonds: Adventurer, Poor. Occupation: Seamstress

Voice: Gruff and masculine

Attributes [hide]

Roger Barclay, Male Human Paladin 5
Medium (6'2") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 8 (-1)16 (+3) 14 (+2)14 (+2)
Skills Nature +6, Persuasion +5
Senses Passive Perception 12
Languages Common, Druidic, Gnoll, Dwarven
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. Violet garnet (1500 gp). Amber (100 gp). Chrysoprase (50 gp). Coral (100 gp).


Social Check DCs

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