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NPC Generator

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Advanced [show]


Matilda Abram, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. With bright red hair. Her eyes are a pleasant green.

Personality: A skeptical and narcissistic woman, Matilda's first love is herself. Her second love is also herself. She is a ruthless business woman, a trait she acquired from her father.

History: She was born the only child of a wealthy merchant. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Meet up once more with her childhood friend; and she is terrified, and will act out of fear

Ideals: Impeccable, Entrepeneur, Gifted. Flaws: Fearful. Bonds: Adventurer. Occupation: Miner

Voice: Stutters

Attributes [hide]

Matilda Abram, Female Human Paladin 5
Medium (5'9") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)13 (+1) 11 (+0)11 (+0)
Skills Insight +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 1000 sp.


Social Check DCs


Oriel Lancaster, Female Human [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She wears professional attire. She has shaved her head bald. Her amber unseeing eyes seem to look past you.

Personality: She speaks before she thinks and is too direct. She does not believe in violence as a means to an end. She is a dedicated Barber but believes her peers are too gung-ho.

History: She was born to a criminal king-pin and mafia family Oriel was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Oriel decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Pacifist. Flaws: Disease, Impulsive. Bonds: Attractive, Criminal record. Occupation: Barber

Voice: Sensual and smooth

Attributes [hide]

Oriel Lancaster, Female Human Paladin 5
Medium (5'10") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)11 (+0) 9 (-1)12 (+1)
Skills Athletics +3, Persuasion +4
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 4000 sp. Embroidered and bejeweled glove (1000 gp).


Social Check DCs


Arnold Harper, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He sports tan clothing, slightly heavier than average wear. His silver hair, when down, is lengthy. He has gray eyes.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Animal Trainer. He inherited the family business which he has now maintained for 8 years.

Motivation: Money/treasure; and balancing his hectic life and new animal trainer responsibilities is difficult

Ideals: Professionalism. Flaws: Greedy. Bonds: Immigrant, Rich, Job. Occupation: Animal Trainer

Voice: Draws out vowels

Attributes [hide]

Arnold Harper, Male Human Paladin 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 7
Hit Points 52 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)5 (-3) 17 (+3)15 (+2) 10 (+0)10 (+0)
Skills Animal Handling +3, History +5
Senses Passive Perception 10
Languages Common, Aquan, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +0 / 2d4-3, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 70 pp. 1 Minor magic item.


Social Check DCs


Theodoric Coombs, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he typically wears brown cloth garments or leather armor. He wears his red hair down. His blue eyes lackadaisically let the world flow into them.

Personality: He is business-like. He takes instructions and follows them to the letter. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was raised in a forest tribe. Through the years after Theodoric was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Theodoric's mother didn't care for him much, and the feeling was mutual. He left for the east, certain he would find work there.

Motivation: He's repulsed by the PC; and wants his loneliness to end

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Mentor, Nature, Immigrant. Occupation: Knight

Voice: Deep voice with rolling R's

Attributes [hide]

Theodoric Coombs, Male Human Paladin 5
Medium (6'3") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 10 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 7 (-2)16 (+3) 14 (+2)14 (+2)
Skills Acrobatics +4, Arcana +6
Senses Passive Perception 12
Languages Common, Gnoll, Druidic, Gnome
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. Moss agate (8 gp). Aquamarine (1400 gp). Star ruby (900 gp). Deep blue spinel (1400 gp). 1 Minor magic item.


Social Check DCs

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