Galiena Dumph, Female Human [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears a fine chain shirt which she covers with tan colored cloaks and clothing. She is an epitome of beauty. Her hair is greying and her face has many wrinkles. Her eyes are blue and catlike.
Personality: She can speak with the recently deceased. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Sold as a small child to a necromancer, Galiena was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was an athlete and attended two major summer competitions. She never won. She was granted necromantic powers by her dying sister.
Motivation: Wants to work out more often; and nothing but the best is good enough for her
Ideals: Gifted, Joker, Athletic. Bonds: Attractive, Mentor. Occupation: Priest
Voice: Scottish accent
Attributes [hide]
Medium (5'10") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 22 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 8 (-1) | 14 (+2) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Aquan, Auran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 0 | 0 | 0 | 0 | 0 |
Possessions: 800 gp.
John Bentley, Male Human [Permalink]
Personal [hide]
Description: Standing 5'5", this man wears a red shirt with thin green vertical stripes and blue pants. His blonde hair is styled in orderly dreadlocks. His eyes are violet and catlike.
Personality: Stoic and calm, he prefers to meditate than take action. Animals are drawn to him, and he is able to talk to them.
History: He was born to a criminal king-pin and mafia family He moved out north to avoid the crime he committed. He became a Laborer soon after.
Motivation: He'd like to take his coworkers down a peg; and many brigands want him driven away
Ideals: Disciplined, Gifted. Bonds: Criminal record, Job, Enemies. Occupation: Laborer
Voice: Soft and melodious
Attributes [hide]
Medium (5'5") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 52 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 16 (+3) | 11 (+0) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 700 gp. Cloth of gold vestments (170 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp). Solid gold idol (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Trym Vance, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears an entirely black suit with pastel socks and a vest with buckled shoes. His head has been shaved. His violet unseeing eyes seem to look past you.
Personality: He never swears and excessively uses polite adverbs when speaking. He works hard and plays hard.
History: Trym was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Glassblower hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist. Flaws: Ugly, Disease, Hedonist. Bonds: Poor. Occupation: Glassblower
Voice: Raspy
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 27 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 12 (+1) | 11 (+0) | 8 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ernest Rowley, Male Human [Permalink]
Personal [hide]
Description: 5'9" and muscular, this southern man wears a simple blue robe with green stripes complete with hood. His long auburn hair is drawn into a two foot long braid. He is missing an eye and his face is severely sunburned. His one remaining eye shines green.
Personality: Aggressive, abrasive, and angry, Ernest embodies much of what other species detest in the Humans. He never wears the same outfit twice, unless he absolutely has to.
History: The child of southern immigrants he idolized his father. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Ernest and his spouse have recently divorced.
Motivation: Regain custody of his son.
Ideals: Athletic, Artistic. Flaws: Ugly, Antagonistic. Bonds: Immigrant. Occupation: Knight
Voice: Soothing and warm
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 5)
Armor Class 9
Hit Points 22 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 9 (-1) | 8 (-1) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 1000 sp.
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