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NPC Generator

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Advanced [show]


Sarah Northcott, Female Human [Permalink]

Personal [hide]

Description: She wears a grey armored body suit, with a simple brown line shooting up and back down. Her skin is fair and her fingers are delicate and long. Her black hair is cut short with large spiked bangs in the front. She is baby faced.

Personality: She snorts whenever she laughs or is feeling confident. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Sarah was born on a far western forest where she grew up under the tutelage of her mother, an expert Dilettante. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Regain custody of her daughter; and obtaining odd cultural human artifacts is her passion

Ideals: Gifted. Bonds: Immigrant, Adventurer, Family. Occupation: Dilettante

Voice: Jittery and nervous

Attributes [hide]

Sarah Northcott, Female Human Paladin 5
Medium (5'4") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)14 (+2) 11 (+0)10 (+0)
Skills Persuasion +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Sylvan, Halfling
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 5000 sp.


Social Check DCs


Mary Myerscough, Female Human [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She dresses in collared shirts and wears a proper scarf over her head. Her hair is auburn and curly. She wears crescent spectacles with a black brim.

Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: The child of a Knight, who enjoyed hunting, Mary was taken on many hunting expeditions. In her 11th year, her parents were killed by a brigands raid, leaving Mary alone in the world. After a stint in an orphanage, she was adopted. She moves from town to town, unable to find a place to settle.

Motivation: To get a good night's sleep; and she wants revenge against brigands

Flaws: Insomniac. Bonds: Immigrant, Attractive, Nature, Enemies. Occupation: Actor

Voice: Spits words with contempt

Attributes [hide]

Mary Myerscough, Female Human Paladin 5
Medium (4'9") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)15 (+2) 12 (+1)13 (+1)
Skills Animal Handling +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Terran, Abyssal
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 20000 cp. Deep blue spinel (1600 gp). 1 Minor magic item.


Social Check DCs


Sybil Darlington, Female Human [Permalink]

Personal [hide]

Description: She wears tattered old clothes. Her attire stands in sharp contrast to her shield, which is beautifully polished and possesses an ornate carving of a rose on it. She wears her red hair down. She tend to wears goggles to shield her eyes.

Personality: She is curt in most of her responses. She prefers to keep her word usage to a minimum to avoid giving away unnecessary information. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Fortune-teller arts, while her father instructed her in etiquette, music and courtly manner. She has chosen to use the inheritance that was left to her frivolously. She hasn't been sleeping well lately.

Motivation: Money/treasure; and she has money and likes to spend it

Flaws: Ugly, Shy, Fearful, Insomniac. Bonds: Rich. Occupation: Fortune-teller

Voice: Irish accent

Attributes [hide]

Sybil Darlington, Female Human Paladin 5
Medium (5'1") Human, Lawful Neutral (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)10 (+0) 12 (+1)16 (+3)
Skills Athletics +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 500 gp. Deep blue spinel (1400 gp). Bloodstone (50 gp). Rock crystal (50 gp). Freshwater pearl (9 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Rosalind Everly, Female Human [Permalink]

Personal [hide]

Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She carries with her a set of nunchakus on her belt, each one with a sapphire on the hilt. Her blonde hair is unkempt and raggedy. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Born in a small village she learned the ways of the warrior from her mother. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Dilettante. She has achieved small success as a Dilettante.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and further expansion of business

Ideals: Fighting, Entrepeneur. Flaws: Ugly. Bonds: Poor, Job. Occupation: Dilettante

Voice: Breathy voice

Attributes [hide]

Rosalind Everly, Female Human Paladin 5
Medium (5'6") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)10 (+0) 14 (+2)18 (+4)
Skills Deception +7, Perception +5
Senses Passive Perception 15
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp.


Social Check DCs

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