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NPC Generator

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Advanced [show]


Bertram Barney, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a simple violet robe with white stripes complete with hood. His blonde hair is knotted and matted. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is frequently practicing swordplay.

History: Bertram lived on a farm with his mother, near the main road leading to a nearby town. His first spouse was a Laborer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He left for the east, certain he would find work there.

Motivation: To unite with his brother; and to get a good night's sleep

Flaws: Antagonistic, Insomniac. Bonds: Military, Family, Immigrant. Occupation: Tanner

Voice: American accent

Attributes [hide]

Bertram Barney, Male Human Paladin 5
Medium (5'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 8 (-1)14 (+2) 7 (-2)7 (-2)
Skills Deception +1, Sleight of Hand +5
Senses Passive Perception 8
Languages Common, Draconic, Halfling
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 sp. Pink pearl (100 gp).


Social Check DCs


Ernest Soames, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a green costume with the symbols of the four houses of cards on his torso. His hair is black, silky, and of moderate length. His eyes are green.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is used to getting what he wants. In part because he is a meticulous planner.

History: Ernest hails from a village terrorized by giants. He has had some formal poetry training, and achieved minor success. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: Many giants want him driven away.

Ideals: Disciplined, Professionalism, Artistic. Bonds: Attractive, Enemies. Occupation: Painter

Voice: High pitched, excited

Attributes [hide]

Ernest Soames, Male Human Paladin 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)13 (+1) 13 (+1)12 (+1)
Skills Intimidation +4, Survival +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 3000 sp. 1 Chain shirt. 1 Darkwood Shield. 1 Chain shirt. 1 Masterwork studded leather.


Social Check DCs


Guy Fulton, Male Human [Permalink]

Personal [hide]

Description: He wears a yellow armored body suit, with a simple white line shooting up and back down. He has a slight overbite and is overall scrawny. His chestnut hair is kept up in a ponytail inside a broad hat. His violet eyes dart from person to person to random spaces in the air.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born in the south to a Fisher, Guy learned a great deal about his father's area of expertise. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To reunite with his old friends.

Ideals: Entrepeneur. Bonds: Job, Mentor, Adventurer. Occupation: Fisher

Voice: Raspy

Attributes [hide]

Guy Fulton, Male Human Paladin 5
Medium (5'9") Human, Chaotic Evil (CR 5)
Armor Class 14
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 16 (+3)10 (+0) 17 (+3)14 (+2)
Skills Insight +6
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Henry Lancaster, Male Human [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears tight fighting clothing, which leaves very little to the imagination. He has wavy auburn hair. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born in a small plains village. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: An old rival family wants him found; and to reunite with his absent father

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Family, Nature. Occupation: Mortician

Voice: Laughs frequently while speaking

Attributes [hide]

Henry Lancaster, Male Human Paladin 5
Medium (6'1") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 15 (+2)13 (+1) 15 (+2)13 (+1)
Skills History +4, Investigation +4
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 40000 cp. Large well-done wool tapestry (200 gp). Sapphire pendant on gold chain (1000 gp).


Social Check DCs

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