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NPC Generator

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Advanced [show]


Sybil Harrington, Female Human [Permalink]

Personal [hide]

Description: She is renowned for her bright brown dresses and hats. Her long blonde hair is drawn into a two foot long braid. Her eyes are amber and catlike.

Personality: Her tongue was cut out and she uses sign language. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Engraver arts, while her father instructed her in etiquette, music and courtly manner. In her 17th year, her parents were killed by a giants raid, leaving Sybil alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: She wants revenge against giants; and she is a bit of a kleptomaniac

Ideals: Extrovert. Flaws: Disease. Bonds: Rich, Enemies, Criminal record. Occupation: Engraver

Voice: Switch between two voices

Attributes [hide]

Sybil Harrington, Female Human Paladin 5
Medium (5'4") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 8 (-1)11 (+0) 11 (+0)14 (+2)
Skills Arcana +3, History +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: Just what you see.


Social Check DCs


Rosalind Cooper, Female Human [Permalink]

Personal [hide]

Description: She dresses well, wearing green shirts, loose pants, and blazers most of the time. Her silver hair is well kept. Her eyes, though not visible through her cowl, are gray.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: A child with a great deal of music talent her parents made sure she got the chance to thrive. Her father had invested heavily in several trade routes and wanted her to inherit them. She now mingles about in high society.

Motivation: Further expansion of business; and balancing her hectic life and new fortune-teller responsibilities is difficult

Ideals: Artistic. Flaws: Cynical. Bonds: Attractive, Job, Rich. Occupation: Fortune-teller

Voice: Prounounces S like Z

Attributes [hide]

Rosalind Cooper, Female Human Paladin 5
Medium (5'4") Human, True Neutral (CR 5)
Armor Class 9
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 17 (+3)17 (+3) 13 (+1)13 (+1)
Skills Medicine +4, Performance +4
Senses Passive Perception 11
Languages Common, Draconic, Gnome, Elven
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 700 gp.


Social Check DCs


Agnes Livingstone, Female Human [Permalink]

Personal [hide]

Description: She is in excellent shape and is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. She wears her brown hair down. Her skin is flawless and her blue eyes scan people very quickly.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. The war was a terrible time for her, and Agnes does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. From her teen years she was always beautiful and desirable, so people have always doted on her. She was granted necromantic powers by her dying brother.

Motivation: She feels kind of lost in life; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Depressed. Bonds: Attractive, Military. Occupation: Mayor

Voice: Excited and jittery

Attributes [hide]

Agnes Livingstone, Female Human Paladin 5
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)15 (+2) 11 (+0)11 (+0)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 10
Languages Common, Celestial, Ignan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 100 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anne Tatum, Female Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears a brown vest and prefers grey and pastel shirts. Her boots appear to have been at one point steel toed but are quite worn down. With bright brown hair. Her face is covered beneath a completely black helmet.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Animals are drawn to her, and she is able to talk to them.

History: Born to a poor family in the city she treasured whatever gifts she got. Her parents enrolled her in a Paladin school at a young age so that she could practice her martial talents. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She wants nothing more than to rejoin the army.

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Engraver

Voice: Draws out vowels

Attributes [hide]

Anne Tatum, Female Human Paladin 5
Medium (5'0") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 51 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 17 (+3)12 (+1) 13 (+1)14 (+2)
Skills Athletics +6, Persuasion +5
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 40000 cp. Jet (130 gp). Freshwater pearl (4 gp). Banded agate (4 gp). 1 Minor magic item.


Social Check DCs

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