Oriel Ryley, Female Human [Permalink]
Personal [hide]
Description: Runty and weak-looking, she wears loose pants and a collared shirt complete with sweater beneath her coat. Her auburn hair is cut short with large spiked bangs in the front. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Her tongue was cut out and she uses sign language. She has a minor phobia of water and hates getting wet.
History: Born in the west her family was never financially stable. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She's looking for her big break; and a need for knowledge about a nearby landmark
Flaws: Ugly, Disease, Fearful. Bonds: Poor, Adventurer. Occupation: Bellfounder
Voice: High pitched, excited
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 29 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 13 (+1) | 11 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 sp.
Elizabeth Beckwith, Female Human [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She wears tight fighting clothing, which leaves very little to the imagination. Her hair is black and curly. She has violet eyes and a green hat with a blue feather.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: A child with a great deal of music talent her parents made sure she got the chance to thrive. She was an athlete and attended two major summer competitions. She never won. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Elizabeth fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Disciplined, Joker, Artistic, Athletic. Occupation: Spy
Voice: Pirate accent
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 30 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 8 (-1) | 11 (+0) | 16 (+3) | 15 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Draconic, Orc, Halfling
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: A roughly beaten golden orb (70 gp). Large well-done wool tapestry (100 gp). Gold dragon comb with red garnet eye (1200 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp).
Trym Colton, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is wearing the road beaten gear of a warrior. His long chestnut hair is drawn into a two foot long braid. He wears an eyepatch.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born in the east, but his parents moved at a very young age to the north. Trym was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Mason. Since then, he has sought to make the best of life.
Motivation: He is currently in port desperately looking for someone to get him out.
Ideals: Fighting, Athletic, Optimist. Flaws: Ugly. Bonds: Slave, Immigrant. Occupation: Mason
Voice: Can't modulate volume
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 5)
Armor Class 8
Hit Points 25 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 7 (-2) | 9 (-1) | 11 (+0) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +1 / 2d4-2, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: Moss agate (15 gp). Alexandrite (1400 gp). Blue quartz (15 gp). Freshwater pearl (15 gp). 1 Minor magic item. 1 Minor magic item.
Everard Darlington, Male Human [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears rags and sports a simple walking cane. His hair is greying and his face has many wrinkles. His eyes are likewise hazel.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Everard is combative with any and all who dare try his patience in the slightest.
History: Born to a poor family in the city he treasured whatever gifts he got. His father was a mechanic, and taught him how to fix just about anything. He now owns his own business.
Motivation: He has a rivalry with the Church that dominates his actions; and to be a shepherd again
Ideals: Justice, Persistence. Flaws: Cynical. Bonds: Poor, Job, Religious. Occupation: Weaver
Voice: Speaks with a cold
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 28 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 10 (+0) | 18 (+4) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Giant, Orc, Dwarven, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: 2000 sp. Tourmaline (50 gp). Moonstone (70 gp).
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!


