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NPC Generator

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Advanced [show]


Gunter Hackney, Male Human [Permalink]

Personal [hide]

Description: This man wears baggy green pantaloons and a blue scarf. He has a penchant for wearing a ring with an oversized emerald on his left hand. His Stetson hat is riddled with cuts and holes. He has a dull look in his blue eyes.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: A powerful necromancer made him what he is. Through the years after Gunter was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Gunter's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and he is greedy

Flaws: Ugly, Antagonistic. Bonds: Rich, Slave, Mentor. Occupation: Interpreter

Voice: French accent

Attributes [hide]

Gunter Hackney, Male Human Paladin 5
Medium (6'5") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 9 (-1)15 (+2) 16 (+3)10 (+0)
Skills Intimidation +3
Senses Passive Perception 13
Languages Common, Dwarven, Elven
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 100 gp.


Social Check DCs


Raymond Halsey, Male Human [Permalink]

Personal [hide]

Description: 5'1" and lanky with angular features, he is an attractive figure. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His tied-back hair is brown. He wears large thick round spectacles.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He always tries to repair and not replace. It was this mentality that drove him into the Mercenary business.

History: His mother raised him in a mountain cabin. While studying, he fell in love. They married and had a daughter. He bought a shortbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wishes to resurrect an old love; and to prove his worth to the world

Ideals: Opinionated, Persistence. Bonds: Attractive, Nature, In love. Occupation: Mercenary

Voice: pre-pubescent

Attributes [hide]

Raymond Halsey, Male Human Paladin 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 16 (+3)10 (+0) 10 (+0)9 (-1)
Skills Animal Handling +3, History +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 5000 sp. Golden pearl (60 gp). 3 Thunderstones. 2 Antitoxin.


Social Check DCs


Giselle Charlton, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She is typically in her Ploughman uniform. Her chestnut hair is braided into rings. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She does not trust anyone and sleeps with one eye open.

History: Giselle was raised in a hard working conservative environment. A gifted student she started as a Map Maker, but she got bored and became a Ploughman. She tends to her Ploughman job now, and dutifully fulfills any obligations she has.

Motivation: Sabotage a competitor; and she's repulsed by the pc

Flaws: Ugly, Insane, Antagonistic, Insomniac. Bonds: Job. Occupation: Ploughman

Voice: Dutch accent

Attributes [hide]

Giselle Charlton, Female Human Paladin 5
Medium (6'1") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 43 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)16 (+3) 11 (+0)12 (+1)
Skills Animal Handling +3, Religion +6
Senses Passive Perception 10
Languages Common, Giant, Undercommon, Orc
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 100 gp. Silver comb with moonstones (600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (80 gp).


Social Check DCs


Agatha Perry, Female Human [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor. Her skin is fair and her fingers are delicate and long. She keeps her silver hair in a pixie cut. She has hazel eyes.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: The child of southern immigrants she idolized her father. She moved from fad to fad and when she turned 15 she discovered singing. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Nothing but the best is good enough for her; and she wants to meet her childhood hero

Ideals: Artistic, Impeccable. Flaws: Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Sellsword

Voice: Mumbles to self between sentences

Attributes [hide]

Agatha Perry, Female Human Paladin 5
Medium (6'0") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)10 (+0) 9 (-1)14 (+2)
Skills Sleight of Hand +4, Survival +2
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. Golden yellow topaz (300 gp). Freshwater pearl (7 gp). Tiger eye turquoise (7 gp). Jasper (30 gp).


Social Check DCs

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