Maynild Kenley, Female Human [Permalink]
Personal [hide]
Description: She is scrawny and has patchy white stubble. She is dressed in a clean red cloak covering her clean studded leather. She has a hunchback. She sports white long hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.
History: Born to a pair of adventurers, Maynild grew up listening to her father's many stories. She made a point of taking high paying jobs and getting most of it up front. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She's attracted to the PC.
Ideals: Gifted. Flaws: Ugly, Insomniac. Bonds: Has a crush, Adventurer. Occupation: Stableman
Voice: Whispers
Attributes [hide]
Medium (5'10") Human, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 52 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 10 (+0) | 15 (+2) | 18 (+4) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal, Aquan, Dwarven, Infernal
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 200 gp. Black opal (1100 gp). Azurite (7 gp). White opal (1100 gp). Deep green spinel (60 gp).
Herleva Tatum, Female Human [Permalink]
Personal [hide]
Description: She wears a yellow tunic with white highlights, and long yellow pants that bunch up around her shoes. She carries with her a set of sickles on her belt, each one with a sapphire on the hilt. Her long silver hair reaches down to her waist. She has several tiny sapphire earrings on each ear.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: She was born at the edge of vast island. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She has a rivalry with the Church that dominates her actions; and she has money and likes to spend it
Ideals: Fighting, Gifted. Flaws: Antagonistic. Bonds: Rich, Nature, Religious. Occupation: Actor
Voice: Voice breaks
Attributes [hide]
Medium (5'0") Human, Lawful Evil (CR 5)
Armor Class 14
Hit Points 33 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 18 (+4) | 12 (+1) | 10 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: Emerald (1200 gp). Obsidian (7 gp). Chrysoberyl (110 gp). Alexandrite (200 gp). 1 Minor magic item. 1 Minor magic item.
Drogo Rowley, Male Human [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Human, and stands approximately 5'3". He dresses well, wearing violet shirts, loose pants, and blazers most of the time, and his gloved hand is found clutching a morningstar. He wears his chestnut hair down. He has gray eyes.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He's repulsed by the PC; and retire the richest man in the south
Ideals: Entrepeneur, Artistic. Flaws: Antagonistic, PTSD. Bonds: Attractive. Occupation: Carter
Voice: Slow speaker
Attributes [hide]
Medium (5'3") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 32 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 10 (+0) | 12 (+1) | 12 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 200 gp. White pearl (40 gp). Rose (70 gp). Iolite (70 gp). Hematite (5 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Aline Brandon, Female Human [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she has a large black mantle and cape that has been intricately interwoven into her tan robe. Her moppish auburn hair is in a traditional bowl cut. She has several tiny ruby earrings on each ear.
Personality: She loves telling others what to do and how they should feel about things. She would rather hide behind her crafts than deal with other people.
History: Born in a small village she learned the ways of the warrior from her father. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and money/treasure
Ideals: Opinionated, Artistic, Fighting. Flaws: Shy. Bonds: Rich. Occupation: Hunter
Voice: Smooth and feminine
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 44 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 7 (-2) | 14 (+2) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 |
Possessions: 4000 sp. White pearl (160 gp). Malachite (16 gp). Zircon (80 gp). Hematite (16 gp).
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