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NPC Generator

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Advanced [show]


Emeny Wentworth, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears silk and lounges about seductively. She wears her brown hair up in a very large beehive style do. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep green.

Personality: She is very quiet and rarely speaks above a whisper. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Sold as a small child to a slaver, Emeny was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. From her teen years she was always beautiful and desirable, so people have always doted on her. After a long history of fighting, Emeny and her spouse have recently divorced.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Shy, Antagonistic. Bonds: Attractive, Mentor. Occupation: Miller

Voice: Sensual and smooth

Attributes [hide]

Emeny Wentworth, Female Human Paladin 5
Medium (5'3") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 24 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 8 (-1)16 (+3) 12 (+1)14 (+2)
Skills Arcana +6, Performance +5
Senses Passive Perception 11
Languages Common, Draconic, Aquan, Giant
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 2000 sp.


Social Check DCs


Margery Law, Female Human [Permalink]

Personal [hide]

Description: A 6'1" northern woman, she wears dull blue sweaters, loose grey pants, and alligator leather shoes. Beneath her sweater she keeps a concealed club, just in case. Her chestnut hair is heavily combed to the right. Her ears are large.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. She was granted psionic powers by her dying sister.

Motivation: She feels the way she acts is they only way to get by in the world.

Ideals: Impeccable, Gifted. Flaws: Ugly, Impulsive. Bonds: Family. Occupation: Bather

Voice: Laughs frequently while speaking

Attributes [hide]

Margery Law, Female Human Paladin 5
Medium (6'1") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)12 (+1) 5 (-3)16 (+3)
Skills Athletics +4, Medicine +0
Senses Passive Perception 7
Languages Common, Goblin
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gunter Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: 6'2" and lanky with angular features, he is an attractive figure. He dresses in collared shirts and wears a proper scarf over his head. His hair is greying and his face has many wrinkles. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: A deeply religious man he believes everything happens for a reason. He has a small toy that he constantly fidgets with.

History: The child of a Performer, who enjoyed hunting, Gunter was taken on many hunting expeditions. Gunter liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Justice. Flaws: Addict. Bonds: Attractive, Religious, Nature. Occupation: Baker

Voice: Shortens vowels

Attributes [hide]

Gunter Eastaughffe, Male Human Paladin 5
Medium (6'2") Human, Lawful Evil (CR 5)
Armor Class 11
Hit Points 30 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)9 (-1) 12 (+1)12 (+1)
Skills Nature +2, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 30000 cp. Fiery yellow corundum (600 gp). 2 Antitoxin. 4 Smokesticks. 3 Holy water. 3 Holy water.


Social Check DCs


Godfrey Sydney, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he has the majority of his body covered in plate. He has black hair. His skin is flawless and his gray eyes scan people very quickly.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 14th year, his parents were killed by a illithids raid, leaving Godfrey alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by illithids. Godfrey was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: Expand his business; and a deep hatred of illithids

Ideals: Gifted. Bonds: Attractive, Enemies, Job. Occupation: Priest

Voice: Rhymes sentences (sorry)

Attributes [hide]

Godfrey Sydney, Male Human Paladin 5
Medium (5'2") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)14 (+2) 16 (+3)15 (+2)
Skills Animal Handling +6, Athletics +3
Senses Passive Perception 13
Languages Common, Halfling, Ignan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Tiger eye turquoise (4 gp). Red garnet (70 gp). Blue quartz (4 gp). 1 Minor magic item.


Social Check DCs

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