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NPC Generator

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Advanced [show]


Oriel Walpole, Female Human [Permalink]

Personal [hide]

Description: She is dressed in earthy colors with a black and white handkerchief worn on her left side. Her moppish blonde hair is in a traditional bowl cut. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. After coming to the age of reason, Oriel took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted divine powers by her dying sister.

Motivation: Wants a kiss; and she has a crush on the local sailor

Ideals: Joker, Optimist, Gifted. Bonds: Rich, Has a crush. Occupation: Mayor

Voice: Italian accent

Attributes [hide]

Oriel Walpole, Female Human Paladin 5
Medium (6'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
3 (-4)10 (+0) 15 (+2)12 (+1) 13 (+1)11 (+0)
Skills Nature +4, Survival +4
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee -1 / 2d4-4, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 300 gp.


Social Check DCs


Ella Lincoln, Female Human [Permalink]

Personal [hide]

Description: This dark-skinned female wears a white shirt, with a yellow mid length skirt with yellow tights and flats, usually wearing a coat over them. She is tall, broad shouldered and powerfully built. Her red hair is smooth and relatively long. She wears a mask on her face.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She never wears the same outfit twice, unless she absolutely has to.

History: A child with a great deal of writing talent her parents made sure she got the chance to thrive. Through the years after Ella was born, her father became increasingly distant from her family, instead choosing to pursue power in the south. Ella's father didn't care for her much, and the feeling was mutual. After months of barely getting by, Ella managed to ambush a major caravan with a load of valuables. Instantly wealthy, she made her way to the capital under a new identity.

Motivation: She wants nothing more than to rejoin the army; and she has money and likes to spend it

Ideals: Artistic. Flaws: Antagonistic. Bonds: Criminal record, Rich, Military. Occupation: Shepherd

Voice: Sleepy voice

Attributes [hide]

Ella Lincoln, Female Human Paladin 5
Medium (5'1") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)15 (+2) 11 (+0)13 (+1)
Skills Athletics +4, Stealth +4
Senses Passive Perception 10
Languages Common, Undercommon, Auran
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 100 gp.


Social Check DCs


Anne Cotton, Female Human [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She has a large black mantle and cape that has been intricately interwoven into her green robe. Her golden hair is drawn into a tight pony tail with a rose scrunchie. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: Anne is depressed about a lot of things. She tends to be a nihilist. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-brother.

History: Anne was born the youngest of three triplets. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.

Motivation: She is unsatisfied with her job; and she feels kind of lost in life

Flaws: Ugly, Depressed. Bonds: Family, Adventurer, Job. Occupation: Assassin

Voice: Eastern European accent

Attributes [hide]

Anne Cotton, Female Human Paladin 5
Medium (4'9") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)14 (+2) 14 (+2)11 (+0)
Skills Medicine +5, Religion +5
Senses Passive Perception 12
Languages Common, Aquan, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 800 gp. Banded agate (6 gp). Amethyst (90 gp). Golden pearl (90 gp). Eye agate (6 gp).


Social Check DCs


Robert Gentry, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears silk and lounges about seductively. He has moderate length red hair. He has gleaming, smiling gray eyes.

Personality: Eccentric and domineering, Robert will drive conversation. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He is the product a well kept family trust fund and as such has never really known need. A gifted student he started as a Assassin, but he got bored and became a Ploughman. He has worked as a Ploughman like his mother before him.

Motivation: To share knowledge with the world; and to be a assassin again

Ideals: Extrovert, Logical. Bonds: Attractive, Rich, Job. Occupation: Ploughman

Voice: Relaxed voice

Attributes [hide]

Robert Gentry, Male Human Paladin 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)11 (+0) 11 (+0)16 (+3)
Skills Investigation +3, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 1 Minor magic item.


Social Check DCs

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