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NPC Generator

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Advanced [show]


Wymar Shelley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight brown one piece outfit complete with pants, hood, and a cape. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His deerstalker hat is riddled with cuts and holes. His eyes are likewise violet. His teeth are yellowed and unaligned.

Personality: He is mildly Human supremacist, though he does not identify as such. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born to loving parents in a slum to the west. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Human people; and he desires power and/or immortality

Flaws: Ugly, Racist, Depressed. Bonds: Adventurer, Poor. Occupation: Priest

Voice: Forgets to breathe while speaking

Attributes [hide]

Wymar Shelley, Male Human Paladin 5
Medium (5'4") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 11 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 7 (-2)9 (-1) 17 (+3)15 (+2)
Skills Intimidation +5, Religion +2
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 3000 sp. 1 Minor magic item.


Social Check DCs


Gerald Denholm, Male Human [Permalink]

Personal [hide]

Description: He is dressed in earthy colors with a violet and red handkerchief worn on his right side, and carries scythes. His brown hair is cut short with large spiked bangs in the front. His violet eyes are slightly larger than normal.

Personality: He is overprotective of those who hire his services. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: The child of a Slave Trader, who enjoyed hunting, Gerald was taken on many hunting expeditions. He dropped out of school before completing his studies. He tends to his Shipwright job now, and dutifully fulfills any obligations he has.

Motivation: Money/treasure; and to clean up the streets

Ideals: Fighting, Logical. Bonds: Guardian, Job, Nature, Rich. Occupation: Shipwright

Voice: Speaks with a cold

Attributes [hide]

Gerald Denholm, Male Human Paladin 5
Medium (5'2") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 47 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)13 (+1) 13 (+1)13 (+1)
Skills Intimidation +4, Stealth +4
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 40 pp. 1 Silver holy symbol. 1 Hourglass.


Social Check DCs


Lewis Windsor, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'1" has a big stupid grin on his face most of the time. He wears a white shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. His white hair is cut jaggedly and amateurishly. His brown eyes dart from person to person.

Personality: He is not truly malevolent, but he is obsessed with poetry. He constantly tries to fill his life with poetry. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Gifted from a young age, Lewis studied abroad. His childhood dream was to be a Armorer, but he was a colossal failure. He inherited the family business which he has now maintained for 13 years.

Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage

Ideals: Artistic, Gifted. Flaws: Secretive. Bonds: Job, Family. Occupation: Bellfounder

Voice: Mousy voice

Attributes [hide]

Lewis Windsor, Male Human Paladin 5
Medium (6'1") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 32 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)9 (-1) 14 (+2)11 (+0)
Skills Arcana +2, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. 1 Half-Plate.


Social Check DCs


Balimaar Clare, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears an old set of leather armor, nicked and torn by the ravages of time and battle, and a wedding ring on his right hand. He has shaved his head bald. His fierce brown eyes like to dwell on things.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He pushes his goals aggressively. He is also a coward if confronted.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Masseuse arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Balimaar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is terrified, and will act out of fear.

Ideals: Fighting. Flaws: Fearful. Bonds: In love, Rich. Occupation: Masseuse

Voice: Hard of hearing, loud

Attributes [hide]

Balimaar Clare, Male Human Paladin 5
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 16 (+3)14 (+2) 10 (+0)9 (-1)
Skills Medicine +3, Survival +3
Senses Passive Perception 10
Languages Common, Celestial, Undercommon
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 10000 cp. Moss agate (4 gp). Aquamarine (1300 gp). Alexandrite (1300 gp). Bloodstone (20 gp).


Social Check DCs

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