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NPC Generator

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Advanced [show]


Ernest Soames, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination, and he perpetually has his nunchaku ready. His hair is cut close to his head. His fair skin shows little sign of his aristocratic breeding.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He believes the world needs to unite to get rid of illithids once and for all.

History: He was born in a small desert village. At a young age his father died while driving off some illithids. His mother being the stubborn sort decided to stay and helped train him in nunchaku use. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Many illithids want him driven away.

Ideals: Fighting. Bonds: Attractive, Job, Enemies, Nature. Occupation: Slave Trader

Voice: Gruff and masculine

Attributes [hide]

Ernest Soames, Male Human Paladin 5
Medium (6'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 23 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 6 (-2)13 (+1) 11 (+0)15 (+2)
Skills Arcana +4, Performance +5
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 1000 sp. Zircon (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adelaide Gentry, Female Human [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears a simple burlap shirt and baggy pants. She conceals her shield with her veritable burlap sack of a shirt. She has shaved her head bald. She wears a mask on her face.

Personality: Prone to second guessing herself, she comes off as nervous. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Seamstress father left her crippled. She now spends her time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to prove her worth to the world

Ideals: Philantrophist, Fighting. Flaws: Shy, Impulsive, Disease. Occupation: Locksmith

Voice: Dutch accent

Attributes [hide]

Adelaide Gentry, Female Human Paladin 5
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)14 (+2) 14 (+2)12 (+1)
Skills Investigation +5, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 2000 sp. Black star sapphire (900 gp). Tourmaline (160 gp).


Social Check DCs


Lance Marston, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he dresses in blue turtlenecks beneath a grey coat with green slacks. His golden hair is thinning but still full. He has gray eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. Due to his spouse's obsession with being a Tanner they were divorced and he won custody of their daughter. He worked as a Bather, and he later adopted a second daughter.

Motivation: To unite with his sister; and to reunite with his absent mother

Flaws: Cynical, Disease. Bonds: Attractive, Family, Rich. Occupation: Bather

Voice: Excited and jittery

Attributes [hide]

Lance Marston, Male Human Paladin 5
Medium (5'4") Human, True Neutral (CR 5)
Armor Class 8
Hit Points 11 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 5 (-3)12 (+1) 10 (+0)15 (+2)
Skills Deception +5, Insight +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +6 / 2d4+3, Ranged +1 / 2d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 800 gp.


Social Check DCs


Drogo Bradford, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a weathered and beat up set of banded mail beneath an oversized black coat. His hair is blonde and curly. His green eyes are passionate and lively.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. When he's not drinking or sleeping the drinks off, he's doing painting.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Cursed with unlife at a very young age, Drogo has worked very hard to control his curse. He has never given up on his painting dream.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Artistic. Flaws: Depressed, Disease. Bonds: Poor. Occupation: Slave Trader

Voice: Old thin voice

Attributes [hide]

Drogo Bradford, Male Human Paladin 5
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 35 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 9 (-1)10 (+0) 14 (+2)13 (+1)
Skills Acrobatics +6, Persuasion +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. Red spinel (150 gp). Blue quartz (6 gp). Onyx (80 gp). Azurite (6 gp).


Social Check DCs

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