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NPC Generator

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Advanced [show]


Gomory Colby, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'10" and wears dull green sweaters, loose brown pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shield, just in case. His black hair is cut jaggedly and amateurishly. He has several tiny topaz earrings on each ear.

Personality: He is a Unemployed first and foremost. He believes firmly that knowledge should be universal. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Gomory took refuge in the old dungeon and found the beat up shield and armor he uses now. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He has a rivalry with the Church that dominates his actions; and money/treasure

Ideals: Opinionated. Bonds: Rich, Job, Nature, Religious. Occupation: Unemployed

Voice: Sore throat, cough

Attributes [hide]

Gomory Colby, Male Human Paladin 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 9 (-1)14 (+2) 10 (+0)10 (+0)
Skills Performance +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Ignan, Elven
Attacks Melee +7 / 2d4+4, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 60 pp. 1 Banded mail.


Social Check DCs


Sarah Deighton, Female Human [Permalink]

Personal [hide]

Description: She wears violet trousers with grey and brown striped suspenders. She wears various colorful collared shirts. She has a slight overbite and is overall scrawny. She sports golden long hair. Her brown eyes are passionate and lively.

Personality: She thrives on attention. She does whatever is in her power to gain the attention of whomever she deems a fit date. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She always admired divine-users and wanted to develop the talent, but never had the affinity for it. She struck the Carpenter job and began her own company from there.

Motivation: Her spouse's relatives view her with great suspicion; and regain custody of her daughter

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Job, Family. Occupation: Carpenter

Voice: Spits and sputters

Attributes [hide]

Sarah Deighton, Female Human Paladin 5
Medium (5'1") Human, Lawful Evil (CR 5)
Armor Class 12
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)12 (+1) 11 (+0)10 (+0)
Skills Acrobatics +5, Survival +3
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: Just what you see.


Social Check DCs


Theobald Staurheim, Male Human [Permalink]

Personal [hide]

Description: 5'7" and muscular, this eastern man wears a violet costume with the symbols of strength on his torso. His hair is white and curly. He wears large thick round spectacles.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Theobald was born into a poor family. Growing up, he dreamt of becoming a Paladin, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Paladin in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Locksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He struck the Locksmith job and began his own company from there.

Motivation: To reunite with his old friends; and he desires power and/or immortality

Ideals: Athletic. Flaws: Antagonistic. Bonds: Job, Poor, Adventurer. Occupation: Locksmith

Voice: Squeaky

Attributes [hide]

Theobald Staurheim, Male Human Paladin 5
Medium (5'7") Human, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)17 (+3) 15 (+2)9 (-1)
Skills Athletics +4, Intimidation +2
Senses Passive Perception 12
Languages Common, Auran, Halfling, Aquan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 4000 sp.


Social Check DCs


Anthony Shirley, Male Human [Permalink]

Personal [hide]

Description: This western man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His clothes are grease stained in places. With bright red hair and a scraggly beard. His green eyes are slightly larger than normal.

Personality: He is erratic and paranoid. He believes brigands are coming to abduct people. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was taken from his home at a very young age. He left for the west, certain he would find work there.

Motivation: Several ex partners dislike his way of doing things and want revenge.

Flaws: Disease. Bonds: Poor, Immigrant, Enemies, Slave. Occupation: Barrister

Voice: Gruff and masculine

Attributes [hide]

Anthony Shirley, Male Human Paladin 5
Medium (5'11") Human, Chaotic Evil (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 9 (-1)13 (+1) 15 (+2)12 (+1)
Skills Animal Handling +5, Nature +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1000 sp. Deep green spinel (160 gp). Silver pearl (160 gp). Onyx (70 gp). Tourmaline (160 gp).


Social Check DCs

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