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NPC Generator

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Advanced [show]


Galiena Wharton, Female Human [Permalink]

Personal [hide]

Description: This malnourished woman is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. Her white hair is still thick. Her eyes are likewise green. Her teeth are yellowed and unaligned.

Personality: She is fixated on the number 84. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She also has developed a complete distrust of the Dyer profession.

History: She got into the Shoemaker business at a young age. Like her mother and her brother before her, after school she went straight into learning to become a Shoemaker. She's also a talented Dyer, but doesn't like to broadcast it.

Motivation: She is compelled to act according to her religious beliefs; and she'd like to take her coworkers down a peg

Flaws: Ugly, Insane. Bonds: Poor, Job, Religious. Occupation: Shoemaker

Voice: Shortens vowels

Attributes [hide]

Galiena Wharton, Female Human Paladin 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)7 (-2) 14 (+2)14 (+2) 10 (+0)15 (+2)
Skills Medicine +3, Stealth +1
Senses Passive Perception 10
Languages Common, Terran, Sylvan
Attacks Melee +0 / 2d4-3, Ranged +1 / 2d4-2, Grapple -2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 90 pp.


Social Check DCs


Joan Carlyle, Female Human [Permalink]

Personal [hide]

Description: She wears a simple burlap shirt and baggy pants. She conceals her pickaxe with her veritable burlap sack of a shirt. She has a slight overbite and is overall scrawny. Her silver hair is greasy and uncared for. She has a tattooed face.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She pushes her goals aggressively. She is also a coward if confronted.

History: Gifted from a young age, Joan studied abroad. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She was granted arcane powers by her dying brother.

Motivation: Doesn't want to be a Servant and was forced into it by her family; and wants to raise her children well

Ideals: Gifted. Flaws: Ugly, Antagonistic, Fearful. Bonds: Family. Occupation: Servant

Voice: Old thin voice

Attributes [hide]

Joan Carlyle, Female Human Paladin 5
Medium (4'8") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)7 (-2) 11 (+0)8 (-1) 12 (+1)15 (+2)
Skills Acrobatics +1, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +1 / 2d4-2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Millicent Southey, Female Human [Permalink]

Personal [hide]

Description: She dresses well, wearing blue shirts, loose pants, and blazers most of the time. She carries with her a set of swords, each one with a amber on the hilt. She only wears one on her belt and the other on her back. With wild red hair. Her eyes are amber and catlike.

Personality: Millicent speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. A friendly and beautiful Human, she is rarely seen without a few beauties around her arms. Though a playboy in all rights, she is no lame duck.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is untrained/undisciplined, which makes her dangerous.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Impeccable. Flaws: Insane. Bonds: Attractive, Religious. Occupation: Blacksmith

Voice: Soft and mumbly

Attributes [hide]

Millicent Southey, Female Human Paladin 5
Medium (5'7") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)12 (+1) 11 (+0)13 (+1)
Skills Intimidation +4, Nature +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 700 gp. Fiery yellow corundum (1200 gp). 1 Minor magic item.


Social Check DCs


Cecily Lincoln, Female Human [Permalink]

Personal [hide]

Description: She is wearing a long, brown cloak. She carries a battered sword and tarnished flail as well. She keeps her red hair in a flapper bob. Her ears are large.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. Animals are drawn to her, and she is able to talk to them.

History: She was raised in a forest tribe. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She bought a flail and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Marry her brother to traveling adventurers.

Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Nature, Family. Occupation: Architect

Voice: pre-pubescent

Attributes [hide]

Cecily Lincoln, Female Human Paladin 5
Medium (4'10") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 7 (-2)15 (+2) 14 (+2)12 (+1)
Skills Medicine +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Druidic, Halfling
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 5000 sp.


Social Check DCs

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