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NPC Generator

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Advanced [show]


Herleva Reid, Female Human [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She usually wears her grey robe and has her trident always slung over her shoulder. She wears her hair in dreadlocks. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: Overbrimming with self-confidence, Herleva isn't afraid of most anything. She has a strong dislike to people who do not believe in Human unity. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was born in the north. A few years later when the east was not economically sound they moved to her current location. She left for the north, certain she would find work there.

Motivation: She doesn't get along with people that don't share her tastes; and nothing but the best is good enough for her

Ideals: Athletic, Impeccable. Bonds: Attractive, Family, Immigrant. Occupation: Weaver

Voice: Gruff and masculine

Attributes [hide]

Herleva Reid, Female Human Paladin 5
Medium (5'10") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 28 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 9 (-1)13 (+1) 7 (-2)7 (-2)
Skills Acrobatics +3, Survival +1
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 30000 cp. Silver-plated steel longsword with jet jewel in hilt (300 gp).


Social Check DCs


Theobald Thackeray, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. His long chestnut hair is drawn into a two foot long braid. His green eyes dart from person to person to random spaces in the air.

Personality: Eccentric and domineering, Theobald will drive conversation. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born to a criminal king-pin and mafia family Theobald was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Theobald decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and a deep hatred of illithids

Ideals: Extrovert. Flaws: Ugly. Bonds: Poor, Religious, Criminal record, Enemies. Occupation: Spice Merchant

Voice: Irish accent

Attributes [hide]

Theobald Thackeray, Male Human Paladin 5
Medium (5'6") Human, Neutral Evil (CR 5)
Armor Class 10
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)13 (+1) 14 (+2)10 (+0)
Skills Perception +5, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 300 gp. Black velvet mask with numerous citrines (180 gp). A small bag of saffron. (40 gp). Large well-done wool tapestry (200 gp).


Social Check DCs


Tim Bentley, Male Human [Permalink]

Personal [hide]

Description: He wears a tight fitting brown shirt and pants. He has a moderate pudge and is not very fit. His moppish silver hair is in a traditional bowl cut. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is obsessed with his god.

History: A powerful brothel owner made him what he is. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: A need for knowledge about a nearby landmark; and his religion dominates his actions

Ideals: Philantrophist. Bonds: Religious, Mentor, Nature, Adventurer. Occupation: Brewer

Voice: Speaks in third person

Attributes [hide]

Tim Bentley, Male Human Paladin 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 9
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 8 (-1)17 (+3) 15 (+2)13 (+1)
Skills Medicine +5, Religion +6
Senses Passive Perception 12
Languages Common, Celestial, Gnome, Draconic
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Lance Breeden, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His whole body is exceptionally muscular. He wears a deerstalker hat to hide his balding. His amber unseeing eyes seem to look past you.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born blind and as such lacked many opportunities for work. He took every job he could get his hands on, but the opportunities for Humans in the south were limited. He moves from town to town, unable to find a place to settle.

Motivation: Wants to work out more often; and he is content

Ideals: Athletic, Joker. Flaws: Disease. Bonds: Attractive, Immigrant. Occupation: Fisher

Voice: Middle-eastern accent

Attributes [hide]

Lance Breeden, Male Human Paladin 5
Medium (6'3") Human, True Neutral (CR 5)
Armor Class 13
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)14 (+2) 15 (+2)13 (+1)
Skills Animal Handling +5, Investigation +5
Senses Passive Perception 12
Languages Common, Dwarven, Undercommon
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 20 pp. Chalcedony (40 gp). Malachite (10 gp).


Social Check DCs

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