Elizabeth Ogden, Female Human [Permalink]
Personal [hide]
Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She wears many layers of old clothing at all times. She has styled her white hair well, parting it to the left. She wears a mask on her face.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Ostracized due to the druidic powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To get a good night's sleep; and wants to work out more often
Ideals: Athletic, Extrovert, Gifted. Flaws: Ugly, Insomniac. Bonds: Poor. Occupation: Glassblower
Voice: Low range voice
Attributes [hide]
Medium (6'0") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 15 (+2) | 10 (+0) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Geva Digby, Female Human [Permalink]
Personal [hide]
Description: She is in excellent shape and wears an entirely tan suit with grey socks and a vest with buckled shoes. Her white hair is cut short with large spiked bangs in the front. Her green eyes dart from person to person.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: Raised by wardens she was only a novice when goblins swooped upon their monastery and killed most of the order. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She has set out to sabotage the competition.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and a deep hatred of goblins
Ideals: Athletic. Bonds: Job, Criminal record, Religious, Enemies. Occupation: Detective
Voice: Australian accent
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 36 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 18 (+4) | 12 (+1) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +7 / 2d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 |
Possessions: Sard (30 gp).
Balimaar Gresham, Male Human [Permalink]
Personal [hide]
Description: This man is constantly adorned with expensive silk clothing, often dyed in bright violet and black, and wears rings and necklaces with large, colorful gems, and sports empty pouches on his belt. His hair is short and silver. His fierce green eyes like to dwell on things.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: Born to a pair of adventurers, Balimaar grew up listening to his mother's many stories. His mother had invested heavily in several trade routes and wanted him to inherit them. He ran away from his former home and has been making his living as a Locksmith for the past few years.
Motivation: He has money and likes to spend it; and many goblins want him driven away
Ideals: Passionate. Flaws: Fearful. Bonds: Rich, Adventurer, Job, Enemies. Occupation: Locksmith
Voice: Spits and sputters
Attributes [hide]
Medium (5'8") Human, Lawful Evil (CR 5)
Armor Class 13
Hit Points 40 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 13 (+1) | 12 (+1) | 18 (+4) | 5 (-3) |
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Amethyst (100 gp). Alexandrite (700 gp). White opal (1300 gp). Star ruby (1300 gp).
Oriel Wilberforce, Female Human [Permalink]
Personal [hide]
Description: A middle-aged woman, she very much looks the part of a Fisher, and is pretty ugly. She wears her hair in dreadlocks. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Calm and collected, she is a well trained Fisher. Around other people she will do her best to conceal her emotions and appear jolly.
History: Born in the south to a Fisher, Oriel learned a great deal about her mother's area of expertise. She was an apprentice working in her mother's forge. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Expand her business.
Flaws: Ugly, Insane, Shy. Bonds: Job, Religious. Occupation: Fisher
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 25 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 12 (+1) | 9 (-1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 300 gp. 1 Minor magic item.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

