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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Eloise Clapham, Female Human [Permalink]

Personal [hide]

Description: This western woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She wears a black collared shirt and grey skirt. She accessorizes with a brown scarf around the waist and a strap diagonally across her shirt. Her brown hair is lengthy. Her eyes are likewise amber. Her teeth are yellowed and unaligned.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. Eloise is a bit of a follower. Usually she is manipulated by her brothers into helping them out, but recently she has become more of a free agent.

History: She was born blind and as such lacked many opportunities for work. Her father was a mechanic, and taught her how to fix just about anything. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: To reunite with her absent father.

Ideals: Persistence. Flaws: Ugly, Antagonistic, Disease. Bonds: Family. Occupation: Bookbinder

Voice: Deep voice with rolling R's

Attributes [hide]

Eloise Clapham, Female Human Paladin 5
Medium (5'10") Human, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 10 (+0)13 (+1) 10 (+0)16 (+3)
Skills Animal Handling +3, Investigation +4
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 500 gp.


Social Check DCs


Isabella Winchester, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who is typically in her Performer uniform. She has done her best to style her auburn hair to look like a famous performer. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is fixated on the number 93. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Sold as a small child to a necromancer, Isabella was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She was an apprentice working in her father's forge. She ran away from her former home and has been making her living as a Performer for the past few years.

Motivation: To be a Fletcher again.

Ideals: Justice. Flaws: Addict, Insane. Bonds: Job, Mentor. Occupation: Performer

Voice: Speaks with a cold

Attributes [hide]

Isabella Winchester, Female Human Paladin 5
Medium (6'0") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 10 (+0)14 (+2) 13 (+1)14 (+2)
Skills Insight +4, Stealth +2
Senses Passive Perception 11
Languages Common, Sylvan, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp. Carnelian (30 gp). Coral (90 gp). Golden yellow topaz (1600 gp). 1 Minor magic item.


Social Check DCs


William Allerton, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His white hair and beard is wavy and long. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He is business-like. He takes instructions and follows them to the letter. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: The child of northern immigrants he idolized his father. A few years later when the east was not economically sound they moved to his current location. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Entrepeneur, Professionalism. Bonds: Adventurer, Immigrant. Occupation: Architect

Voice: Pronounces O like U

Attributes [hide]

William Allerton, Male Human Paladin 5
Medium (5'10") Human, Lawful Neutral (CR 5)
Armor Class 10
Hit Points 36 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)15 (+2) 12 (+1)16 (+3)
Skills History +5, Investigation +5
Senses Passive Perception 11
Languages Common, Halfling, Draconic
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mary Thornton, Female Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, she wears a weathered and beat up set of banded mail beneath an oversized brown coat. Her blonde hair is well kept. Her green eyes dart around the room hyper actively observing anyone and anything.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is a big fan of imagination and believes people should spend more time reading and writing.

History: Mary was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. A gypsy cursed her at a young age, leading to her ugly appearance. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Logical. Flaws: Ugly. Bonds: Poor. Occupation: Miller

Voice: Middle-eastern accent

Attributes [hide]

Mary Thornton, Female Human Paladin 5
Medium (5'1") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 21 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 4 (-3)10 (+0) 14 (+2)15 (+2)
Skills Deception +5, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 400 gp. 1 Masterwork Thieves’ tools. 1 Masterwork Musical instrument. 1 Superior lock. 1 Silver holy symbol.


Social Check DCs

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