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NPC Generator

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Advanced [show]


Margery Windsor, Female Human [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She tends to wear a black poncho over her likewise colored trousers and shirt. Her whole body is exceptionally muscular. Her auburn hair is kept up in a ponytail inside a broad hat. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.

Personality: She is extraordinarily eccentric. She cannot resist a sob story and will often dote over anyone who has one.

History: Sold as a small child to a wizard, Margery was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She took every job she could get her hands on, but the opportunities for Humans in the north were limited. She left for the north, certain she would find work there.

Motivation: She is not mentally stable, and does not behave rationally; and she wants to get laid

Ideals: Philantrophist. Flaws: Insane. Bonds: Immigrant, Mentor, Slave. Occupation: Miller

Voice: Uses lots of figures of speech

Attributes [hide]

Margery Windsor, Female Human Paladin 5
Medium (5'9") Human, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)10 (+0) 12 (+1)11 (+0)
Skills Religion +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 40 pp. Eyepatch with mock eye of sapphire and moonstone (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Lewis Easton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. He has styled his black hair well, parting it to the right. His eyes are a pleasant brown.

Personality: Lewis is depressed about a lot of things. He tends to be a nihilist. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Lewis hails from a village terrorized by goblins. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Someone believes him a fraud; and seeks redemption

Ideals: Justice. Flaws: Depressed. Bonds: Criminal record, Enemies, Adventurer. Occupation: Herbalist

Voice: Speaks with squeezed throat

Attributes [hide]

Lewis Easton, Male Human Paladin 5
Medium (6'0") Human, Chaotic Neutral (CR 5)
Armor Class 9
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 13 (+1)14 (+2) 15 (+2)9 (-1)
Skills Intimidation +2, Stealth +2
Senses Passive Perception 12
Languages Common, Goblin, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: Just what you see.


Social Check DCs


Tim Yorke, Male Human [Permalink]

Personal [hide]

Description: This fat southern man has a bulbous nose and wears rags and sports a simple walking cane. His skin is also unnaturally pale. His red hair is lengthy. His brown eyes lackadaisically let the world flow into them.

Personality: Stoic and calm, he prefers to meditate than take action. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Merchant father left him crippled. He hasn't been sleeping well lately.

Motivation: He has passion for adventuring and risk; and meet up once more with his childhood friend

Ideals: Disciplined. Flaws: Ugly, Disease, Insomniac. Bonds: Poor, Adventurer. Occupation: Sailor

Voice: Speaks through clenched teeth

Attributes [hide]

Tim Yorke, Male Human Paladin 5
Medium (5'7") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 41 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 17 (+3)17 (+3) 11 (+0)14 (+2)
Skills Perception +3, Persuasion +5
Senses Passive Perception 15
Languages Common, Celestial, Druidic, Terran
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 600 gp.


Social Check DCs


John Stanton, Male Human [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he dresses in grey turtlenecks beneath a green coat with blue slacks. He wears his hair in dreadlocks. His eyes are blue and he is always smoking a pipe.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Joker, Optimist. Flaws: Ugly. Bonds: Has a crush, Job. Occupation: Bellfounder

Voice: Cold and demanding tone

Attributes [hide]

John Stanton, Male Human Paladin 5
Medium (6'4") Human, Lawful Evil (CR 5)
Armor Class 10
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 9 (-1)7 (-2) 14 (+2)9 (-1)
Skills Arcana +1, Investigation +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. Golden yellow topaz (500 gp). Golden yellow topaz (500 gp). Blue quartz (6 gp). Hematite (6 gp).


Social Check DCs

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