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NPC Generator

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Advanced [show]


Mary Cumberbatch, Female Human [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a faded coat and loose pants complete with wide-brimmed hat. With wild red hair. Her eyes are likewise brown. Her teeth are white and perfect.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. Energy wise she seems alert and responsive.

History: Mary was born into a poor family. Growing up, she dreamt of becoming a Paladin, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Paladin in service of a powerful lord somewhere. Mary abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now travels the world, in search of power and loot.

Motivation: She desires power and/or immortality; and she has passion for adventuring and risk

Ideals: Joker, Professionalism. Bonds: Attractive, Poor, Adventurer. Occupation: Carter

Voice: Low range voice

Attributes [hide]

Mary Cumberbatch, Female Human Paladin 5
Medium (5'3") Human, Neutral Evil (CR 5)
Armor Class 13
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 12 (+1)13 (+1) 11 (+0)11 (+0)
Skills Nature +4, Survival +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 3000 sp.


Social Check DCs


Sarah Clare, Female Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a worn and beaten armor. She sports a flattop hair cut. Her eyes are brown.

Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is able to fit into much smaller and tighter spaces than normal.

History: She was born to loving parents in a slum to the west. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Sarah grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Sarah. She ran away from her former home and has been making her living as a Detective for the past few years.

Motivation: She feels that her past leaves her morally obligated to help; and meet up once more with her childhood friend

Ideals: Gifted. Bonds: Job, Poor, Criminal record, Adventurer. Occupation: Detective

Voice: Low rumbling, strings words together

Attributes [hide]

Sarah Clare, Female Human Paladin 5
Medium (5'7") Human, Neutral Evil (CR 5)
Armor Class 11
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)12 (+1) 11 (+0)16 (+3)
Skills Insight +3, Survival +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 6000 sp.


Social Check DCs


Roger Hailey, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair is silver and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep amber.

Personality: He can speak with the recently deceased. He has a minor phobia of water and hates getting wet.

History: He was born in the east, but his parents moved at a very young age to the south. In his 14th year, his parents were killed by a gnolls raid, leaving Roger alone in the world. After a stint in an orphanage, he was adopted. He was granted druidic powers by his dying sister.

Motivation: Many gnolls want him driven away; and someone believes him a fraud

Ideals: Gifted. Flaws: Fearful. Bonds: Immigrant, Enemies. Occupation: Jeweler

Voice: Creaky witch voice

Attributes [hide]

Roger Hailey, Male Human Paladin 5
Medium (5'9") Human, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 27 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 7 (-2)17 (+3) 13 (+1)9 (-1)
Skills Animal Handling +4, Stealth +4
Senses Passive Perception 11
Languages Common, Giant, Elven, Sylvan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 500 gp. Amber (70 gp). Blue sapphire (1200 gp).


Social Check DCs


Beatrice Stanley, Female Human [Permalink]

Personal [hide]

Description: She is a husky woman, who is renowned for her bright pastel dresses and hats. She wears a colorful flower in her blonde hair. She tend to wears goggles to shield her eyes.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Cursed with unlife at a very young age, Beatrice has worked very hard to control her curse. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by unlife.

Motivation: She feels threatened by others; and she wants to meet her childhood hero

Ideals: Optimist. Flaws: Disease, Fearful. Bonds: Attractive, Rich, Adventurer. Occupation: Bounty Hunter

Voice: Scottish accent

Attributes [hide]

Beatrice Stanley, Female Human Paladin 5
Medium (5'0") Human, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 44 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)18 (+4) 8 (-1)9 (-1)
Skills Investigation +7, Religion +7
Senses Passive Perception 9
Languages Common, Infernal, Orc, Aquan, Goblin
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: Blue quartz (13 gp).


Social Check DCs

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