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NPC Generator

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Advanced [show]


Percival Stapleton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man likes to wear pastel tank tops with white pants and is in decent physical shape. His hair is cut close to his head. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Gifted from a young age, Percival studied abroad. A few years later when the north was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable, Gifted. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Beggar

Voice: Eastern European accent

Attributes [hide]

Percival Stapleton, Male Human Paladin 5
Medium (5'2") Human, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 16 (+3)11 (+0) 16 (+3)18 (+4)
Skills Nature +3, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 500 gp. Sard (50 gp). Red-brown spinel (130 gp). Iolite (50 gp). 1 Chain shirt.


Social Check DCs


Guy Washington, Male Human [Permalink]

Personal [hide]

Description: He wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bastard sword, but if one is not available he will default to his halberd. His white hair is drawn into a tight pony tail with a rose scrunchie. His hazel eyes are passionate and lively.

Personality: Confrontational and typically high on some drug or another. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His first spouse was a Barkeep, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: An old rival family wants him found; and to unite with his brother

Flaws: Addict, Antagonistic. Bonds: Attractive, Family. Occupation: Mason

Voice: Excited and jittery

Attributes [hide]

Guy Washington, Male Human Paladin 5
Medium (5'6") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 7 (-2)8 (-1) 13 (+1)12 (+1)
Skills Acrobatics +2, Performance +4
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 600 gp.


Social Check DCs


Melissa Marlee, Female Human [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She carries a battered hammer and tarnished nunchaku as well. Her hair is cut close to her head. Her eyes are hazel and she is always smoking a pipe.

Personality: She likes to make people angry or surprised. She is a ruthless business woman, a trait she acquired from her father.

History: She was born the only child of a wealthy merchant. Because her father participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. She was preparing to flee to the south, but the outbreak of war prevented her and her mother from journeying south to reunite her family. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Melissa fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Money/treasure; and many gnolls want her driven away

Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Immigrant, Enemies, Rich. Occupation: Baker

Voice: Indian accent

Attributes [hide]

Melissa Marlee, Female Human Paladin 5
Medium (6'1") Human, Lawful Neutral (CR 5)
Armor Class 9
Hit Points 26 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)11 (+0) 13 (+1)12 (+1)
Skills Athletics +4, Intimidation +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 400 gp. Red-brown spinel (80 gp). Chalcedony (50 gp). Tiger eye turquoise (8 gp). Violet garnet (400 gp).


Social Check DCs


Herleva Staurheim, Female Human [Permalink]

Personal [hide]

Description: She wears tan painted combat armor at almost all times. She has a slight overbite and is overall scrawny. Her black hair is wavy and long. Her fair skin shows little sign of her aristocratic breeding.

Personality: Confrontational and typically high on some drug or another. She takes great joy in being the best Ruler in town.

History: Herleva was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Ruler. She has worked as a Ruler like her mother before her.

Motivation: Wants to open a new tavern; and to be a tanner again

Ideals: Fighting. Flaws: Addict. Bonds: Attractive, Job. Occupation: Ruler

Voice: Dark and ominous

Attributes [hide]

Herleva Staurheim, Female Human Paladin 5
Medium (5'6") Human, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 20 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)12 (+1) 12 (+1)16 (+3)
Skills Medicine +4, Nature +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12000

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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